Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Asia Pacific Artificial Intelligence in Sports Market, by Component
1.4.2 Asia Pacific Artificial Intelligence in Sports Market, by Game Type
1.4.3 Asia Pacific Artificial Intelligence in Sports Market, by Application
1.4.4 Asia Pacific Artificial Intelligence in Sports Market, by Deployment Model
1.4.5 Asia Pacific Artificial Intelligence in Sports Market, by Technology
1.4.6 Asia Pacific Artificial Intelligence in Sports Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2017-2021)
3.3.2 Key Strategic Move: (Partnerships, Collaborations and Agreements: 2018, Mar – 2021, Dec) Leading Players
Chapter 4. Asia Pacific Artificial Intelligence in Sports Market by Component
4.1 Asia Pacific Software Market by Country
4.2 Asia Pacific Services Market by Country
Chapter 5. Asia Pacific Artificial Intelligence in Sports Market by Game Type
5.1 Asia Pacific Football Market by Country
5.2 Asia Pacific Cricket Market by Country
5.3 Asia Pacific Basketball Market by Country
5.4 Asia Pacific Tennis Market by Country
5.5 Asia Pacific Baseball Market by Country
5.6 Asia Pacific Others Market by Country
Chapter 6. Asia Pacific Artificial Intelligence in Sports Market by Application
6.1 Asia Pacific Game Planning Market by Country
6.2 Asia Pacific Game Strategies Market by Country
6.3 Asia Pacific Performance Improvement Market by Country
6.4 Asia Pacific Injury Prevention Sports Recruitment Market by Country
6.5 Asia Pacific Others Market by Country
Chapter 7. Asia Pacific Artificial Intelligence in Sports Market by Deployment Model
7.1 Asia Pacific On-premise Market by Country
7.2 Asia Pacific Cloud Market by Country
Chapter 8. Asia Pacific Artificial Intelligence in Sports Market by Technology
8.1 Asia Pacific Machine Learning Market by Country
8.2 Asia Pacific Computer Vision Market by Country
8.3 Asia Pacific Data Analytics Market by Country
8.4 Asia Pacific Natural Language Processing Market by Country
8.5 Asia Pacific Others Market by Country
Chapter 9. Asia Pacific Artificial Intelligence in Sports Market by Country
9.1 China Artificial Intelligence in Sports Market
9.1.1 China Artificial Intelligence in Sports Market by Component
9.1.2 China Artificial Intelligence in Sports Market by Game Type
9.1.3 China Artificial Intelligence in Sports Market by Application
9.1.4 China Artificial Intelligence in Sports Market by Deployment Model
9.1.5 China Artificial Intelligence in Sports Market by Technology
9.2 Japan Artificial Intelligence in Sports Market
9.2.1 Japan Artificial Intelligence in Sports Market by Component
9.2.2 Japan Artificial Intelligence in Sports Market by Game Type
9.2.3 Japan Artificial Intelligence in Sports Market by Application
9.2.4 Japan Artificial Intelligence in Sports Market by Deployment Model
9.2.5 Japan Artificial Intelligence in Sports Market by Technology
9.3 India Artificial Intelligence in Sports Market
9.3.1 India Artificial Intelligence in Sports Market by Component
9.3.2 India Artificial Intelligence in Sports Market by Game Type
9.3.3 India Artificial Intelligence in Sports Market by Application
9.3.4 India Artificial Intelligence in Sports Market by Deployment Model
9.3.5 India Artificial Intelligence in Sports Market by Technology
9.4 South Korea Artificial Intelligence in Sports Market
9.4.1 South Korea Artificial Intelligence in Sports Market by Component
9.4.2 South Korea Artificial Intelligence in Sports Market by Game Type
9.4.3 South Korea Artificial Intelligence in Sports Market by Application
9.4.4 South Korea Artificial Intelligence in Sports Market by Deployment Model
9.4.5 South Korea Artificial Intelligence in Sports Market by Technology
9.5 Australia Artificial Intelligence in Sports Market
9.5.1 Australia Artificial Intelligence in Sports Market by Component
9.5.2 Australia Artificial Intelligence in Sports Market by Game Type
9.5.3 Australia Artificial Intelligence in Sports Market by Application
9.5.4 Australia Artificial Intelligence in Sports Market by Deployment Model
9.5.5 Australia Artificial Intelligence in Sports Market by Technology
9.6 Malaysia Artificial Intelligence in Sports Market
9.6.1 Malaysia Artificial Intelligence in Sports Market by Component
9.6.2 Malaysia Artificial Intelligence in Sports Market by Game Type
9.6.3 Malaysia Artificial Intelligence in Sports Market by Application
9.6.4 Malaysia Artificial Intelligence in Sports Market by Deployment Model
9.6.5 Malaysia Artificial Intelligence in Sports Market by Technology
9.7 Rest of Asia Pacific Artificial Intelligence in Sports Market
9.7.1 Rest of Asia Pacific Artificial Intelligence in Sports Market by Component
9.7.2 Rest of Asia Pacific Artificial Intelligence in Sports Market by Game Type
9.7.3 Rest of Asia Pacific Artificial Intelligence in Sports Market by Application
9.7.4 Rest of Asia Pacific Artificial Intelligence in Sports Market by Deployment Model
9.7.5 Rest of Asia Pacific Artificial Intelligence in Sports Market by Technology
Chapter 10. Company Profiles
10.1 Facebook (Meta Platforms, Inc.)
10.1.1 Company Overview
10.1.2 Financial Analysis
10.1.3 Segment and Regional Analysis
10.1.4 Research & Development Expense
10.1.5 Recent strategies and developments:
10.1.5.1 Partnerships, Collaborations, and Agreements:
10.1.6 SWOT Analysis
10.2 IBM Corporation
10.2.1 Company Overview
10.2.2 Financial Analysis
10.2.3 Regional & Segmental Analysis
10.2.4 Research & Development Expenses
10.2.5 Recent Strategies and developments:
10.2.5.1 Partnerships, Collaborations and Agreements:
10.2.6 SWOT Analysis
10.3 Microsoft Corporation
10.3.1 Company Overview
10.3.2 Financial Analysis
10.3.3 Segmental and Regional Analysis
10.3.4 Research & Development Expenses
10.3.5 Recent strategies and developments:
10.3.5.1 Partnerships, Collaborations, and Agreements:
10.3.5.2 Acquisition and Mergers:
10.3.6 SWOT Analysis
10.4 Trumedia Networks, Inc.
10.4.1 Company Overview
10.5 SAP SE
10.5.1 Company Overview
10.5.2 Financial Analysis
10.5.3 Segmental and Regional Analysis
10.5.4 Research & Development Expense
10.5.5 Recent strategies and developments:
10.5.5.1 Partnerships, Collaborations, and Agreements:
10.5.6 SWOT Analysis
10.6 Salesforce.com, Inc.
10.6.1 Company Overview
10.6.2 Financial Analysis
10.6.3 Regional Analysis
10.6.4 Research & Development Expense
10.6.5 Recent Strategies and developments:
10.6.5.1 Partnerships, Collaborations and Agreements:
10.6.6 SWOT Analysis
10.7 SAS Institute, Inc.
10.7.1 Company Overview
10.7.2 Recent strategies and developments:
10.7.2.1 Partnerships, Collaborations, and Agreements:
10.7.2.2 Acquisition and Mergers:
10.8 Stats Perform Group
10.8.1 Company Overview
10.8.2 Recent strategies and developments:
10.8.2.1 Partnerships, Collaborations, and Agreements:
10.8.2.2 Product Launches and Product Expansions:
10.8.2.3 Acquisition and Mergers:
10.9 Sportradar AG
10.9.1 Company Overview
10.9.2 Recent strategies and developments:
10.9.2.1 Partnerships, Collaborations, and Agreements:
10.9.2.2 Product Launches and Product Expansions:
10.9.2.3 Acquisition and Mergers:
10.10. Catapult Group International Limited
10.10.1 Company Overview
10.10.2 Financial Analysis
10.10.3 Segmental and Regional Analysis
10.10.4 Recent strategies and developments:
10.10.4.1 Partnerships, Collaborations, and Agreements:
10.10.4.2 Product Launches and Product Expansions:
10.10.4.3 Acquisition and Mergers: