Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Asia Pacific Connected Toys Market, by Application
1.4.2 Asia Pacific Connected Toys Market, by Age Group
1.4.3 Asia Pacific Connected Toys Market, by Technology
1.4.4 Asia Pacific Connected Toys Market, by Interfacing Device
1.4.5 Asia Pacific Connected Toys Market, by Distribution Channel
1.4.6 Asia Pacific Connected Toys Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition & Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2018-2022)
Chapter 4. Asia Pacific Connected Toys Market by Application
4.1 Asia Pacific Education Market by Country
4.2 Asia Pacific Entertainment Market by Country
4.3 Asia Pacific Other Applications Market by Country
Chapter 5. Asia Pacific Connected Toys Market by Age Group
5.1 Asia Pacific Teenagers (13-19 years) Market by Country
5.2 Asia Pacific 9-12 years Market by Country
5.3 Asia Pacific 6-8 years Market by Country
5.4 Asia Pacific 1- 5 years Market by Country
Chapter 6. Asia Pacific Connected Toys Market by Technology
6.1 Asia Pacific Wi-Fi Market by Country
6.2 Asia Pacific Bluetooth Market by Country
6.3 Asia Pacific Others Market by Country
Chapter 7. Asia Pacific Connected Toys Market by Interfacing Device
7.1 Asia Pacific PC/Laptop Market by Country
7.2 Asia Pacific Smartphone/Tablet Market by Country
Chapter 8. Asia Pacific Connected Toys Market by Distribution Channel
8.1 Asia Pacific Offline Market by Country
8.2 Asia Pacific Online Market by Country
Chapter 9. Asia Pacific Connected Toys Market by Country
9.1 China Connected Toys Market
9.1.1 China Connected Toys Market by Application
9.1.2 China Connected Toys Market by Age Group
9.1.3 China Connected Toys Market by Technology
9.1.4 China Connected Toys Market by Interfacing Device
9.1.5 China Connected Toys Market by Distribution Channel
9.2 Japan Connected Toys Market
9.2.1 Japan Connected Toys Market by Application
9.2.2 Japan Connected Toys Market by Age Group
9.2.3 Japan Connected Toys Market by Technology
9.2.4 Japan Connected Toys Market by Interfacing Device
9.2.5 Japan Connected Toys Market by Distribution Channel
9.3 India Connected Toys Market
9.3.1 India Connected Toys Market by Application
9.3.2 India Connected Toys Market by Age Group
9.3.3 India Connected Toys Market by Technology
9.3.4 India Connected Toys Market by Interfacing Device
9.3.5 India Connected Toys Market by Distribution Channel
9.4 South Korea Connected Toys Market
9.4.1 South Korea Connected Toys Market by Application
9.4.2 South Korea Connected Toys Market by Age Group
9.4.3 South Korea Connected Toys Market by Technology
9.4.4 South Korea Connected Toys Market by Interfacing Device
9.4.5 South Korea Connected Toys Market by Distribution Channel
9.5 Singapore Connected Toys Market
9.5.1 Singapore Connected Toys Market by Application
9.5.2 Singapore Connected Toys Market by Age Group
9.5.3 Singapore Connected Toys Market by Technology
9.5.4 Singapore Connected Toys Market by Interfacing Device
9.5.5 Singapore Connected Toys Market by Distribution Channel
9.6 Malaysia Connected Toys Market
9.6.1 Malaysia Connected Toys Market by Application
9.6.2 Malaysia Connected Toys Market by Age Group
9.6.3 Malaysia Connected Toys Market by Technology
9.6.4 Malaysia Connected Toys Market by Interfacing Device
9.6.5 Malaysia Connected Toys Market by Distribution Channel
9.7 Rest of Asia Pacific Connected Toys Market
9.7.1 Rest of Asia Pacific Connected Toys Market by Application
9.7.2 Rest of Asia Pacific Connected Toys Market by Age Group
9.7.3 Rest of Asia Pacific Connected Toys Market by Technology
9.7.4 Rest of Asia Pacific Connected Toys Market by Interfacing Device
9.7.5 Rest of Asia Pacific Connected Toys Market by Distribution Channel
Chapter 10. Company Profiles
10.1 Hasbro, Inc.
10.1.1 Company Overview
10.1.2 Financial Analysis
10.1.3 Segmental and Regional Analysis
10.1.4 Recent strategies and developments:
10.1.4.1 Partnerships, Collaborations, and Agreements:
10.2 Mattel, Inc.
10.2.1 Company Overview
10.2.2 Financial Analysis
10.2.3 Segmental and Regional Analysis
10.2.4 Research & Development Expenses
10.2.5 Recent strategies and developments:
10.2.5.1 Partnerships, Collaborations, and Agreements:
10.3 LEGO Group (KIRKBI A/S)
10.3.1 Company Overview
10.3.2 Financial Analysis
10.3.3 Research & Development Expenses
10.3.4 Recent strategies and developments:
10.3.4.1 Partnerships, Collaborations, and Agreements:
10.4 VTech Holdings Limited
10.4.1 Company Overview
10.4.2 Financial Analysis
10.4.3 Segmental and Regional Analysis
10.4.4 Research & Development Expenses
10.4.5 Recent strategies and developments:
10.4.5.1 Product Launches and Product Expansions:
10.5 ROYBI
10.5.1 Company Overview
10.5.2 Recent strategies and developments:
10.5.2.1 Partnerships, Collaborations, and Agreements:
10.5.2.2 Acquisition and Mergers:
10.6 Pillar Learning
10.6.1 Company Overview
10.6.2 Recent strategies and developments:
10.6.2.1 Product Launches and Product Expansions:
10.7 Ubtech Robotics Corp. Ltd.
10.7.1 Company Overview
10.7.2 Recent strategies and developments:
10.7.2.1 Product Launches and Product Expansions:
10.8 PlayShifu
10.8.1 Company Overview
10.8.2 Recent strategies and developments:
10.8.2.1 Partnerships, Collaborations, and Agreements:
10.9 Sphero, Inc.
10.9.1 Company Overview
10.9.2 Recent strategies and developments:
10.9.2.1 Acquisition and Mergers:
10.10. Mainbot SAS
10.10.1 Company Overview