Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Asia Pacific Virtual Event Platform Market, by Component
1.4.2 Asia Pacific Virtual Event Platform Market, by Enterprise Size
1.4.3 Asia Pacific Virtual Event Platform Market, by End User
1.4.4 Asia Pacific Virtual Event Platform Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.2 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2017-2021)
3.3.2 Key Strategic Move: (Product Launches and Product Expansions: 2020, Feb – 2021, May) Leading Players
Chapter 4. Asia Pacific Virtual Event Platform Market by Component
4.1 Asia Pacific Virtual Event Platform (Without Services) Market by Country
4.2 Asia Pacific Virtual Event Platform Services Market by Country
Chapter 5. Asia Pacific Virtual Event Platform Market by End User
5.1 Asia Pacific Corporations Virtual Event Platform Market by Country
5.2 Asia Pacific Associations Virtual Event Platform Market by Country
5.3 Asia Pacific Healthcare Virtual Event Platform Market by Country
5.4 Asia Pacific Third Party Planner Virtual Event Platform Market by Country
5.5 Asia Pacific Government & Defense Virtual Event Platform Market by Country
5.6 Asia Pacific Non-Profit Virtual Event Platform Market by Country
5.7 Asia Pacific Education Virtual Event Platform Market by Country
5.8 Asia Pacific Other End User Virtual Event Platform Market by Country
Chapter 6. Asia Pacific Virtual Event Platform Market by Enterprise Size
6.1 Asia Pacific Virtual Event Platform Large Enterprises Market by Country
6.2 Asia Pacific Virtual Event Platform Small & Medium Enterprise Market by Country
Chapter 7. Asia Pacific Virtual Event Platform Market by Country
7.1 China Virtual Event Platform Market
7.1.1 China Virtual Event Platform Market by Component
7.1.2 China Virtual Event Platform Market by End User
7.1.3 China Virtual Event Platform Market by Enterprise Size
7.2 Japan Virtual Event Platform Market
7.2.1 Japan Virtual Event Platform Market by Component
7.2.2 Japan Virtual Event Platform Market by End User
7.2.3 Japan Virtual Event Platform Market by Enterprise Size
7.3 India Virtual Event Platform Market
7.3.1 India Virtual Event Platform Market by Component
7.3.2 India Virtual Event Platform Market by End User
7.3.3 India Virtual Event Platform Market by Enterprise Size
7.4 South Korea Virtual Event Platform Market
7.4.1 South Korea Virtual Event Platform Market by Component
7.4.2 South Korea Virtual Event Platform Market by End User
7.4.3 South Korea Virtual Event Platform Market by Enterprise Size
7.5 Singapore Virtual Event Platform Market
7.5.1 Singapore Virtual Event Platform Market by Component
7.5.2 Singapore Virtual Event Platform Market by End User
7.5.3 Singapore Virtual Event Platform Market by Enterprise Size
7.6 Malaysia Virtual Event Platform Market
7.6.1 Malaysia Virtual Event Platform Market by Component
7.6.2 Malaysia Virtual Event Platform Market by End User
7.6.3 Malaysia Virtual Event Platform Market by Enterprise Size
7.7 Rest of Asia Pacific Virtual Event Platform Market
7.7.1 Rest of Asia Pacific Virtual Event Platform Market by Component
7.7.2 Rest of Asia Pacific Virtual Event Platform Market by End User
7.7.3 Rest of Asia Pacific Virtual Event Platform Market by Enterprise Size
Chapter 8. Company Profiles
8.1 Microsoft Corporation
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Segmental and Regional Analysis
8.1.4 Research & Development Expenses
8.1.5 Recent strategies and developments:
8.1.5.1 Partnerships, Collaborations, and Agreements:
8.1.5.2 Product Launches and Product Expansions:
8.1.5.3 Acquisition and Mergers:
8.1.6 SWOT Analysis
8.2 Cisco Systems, Inc.
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Regional Analysis
8.2.4 Research & Development Expense
8.2.1 Recent strategies and developments:
8.2.1.1 Acquisition and Mergers:
8.2.2 SWOT Analysis
8.3 Zoom Video Communications, Inc.
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Regional Analysis
8.3.4 Research & Development Expenses
8.3.5 Recent strategies and developments:
8.3.5.1 Partnerships, Collaborations, and Agreements:
8.3.5.2 Product Launches and Product Expansions:
8.3.5.3 Acquisition and Mergers:
8.4 EventMobi (5Touch Solutions, Inc.)
8.4.1 Company Overview
8.4.2 Recent strategies and developments:
8.4.2.1 Partnerships, Collaborations, and Agreements:
8.4.2.2 Product Launches and Product Expansions:
8.5 Cvent, Inc.
8.5.1 Company Overview
8.5.2 Recent strategies and developments:
8.5.2.1 Partnerships, Collaborations, and Agreements:
8.5.2.2 Product Launches and Product Expansions:
8.5.2.3 Acquisition and Mergers:
8.6 Kestone
8.6.1 Company Overview
8.6.2 Recent strategies and developments:
8.6.2.1 Product Launches and Product Expansions:
8.7 Accelevents, Inc.
8.7.1 Company Overview
8.7.2 Recent strategies and developments:
8.7.2.1 Partnerships, Collaborations, and Agreements:
8.8 Bizzabo
8.8.1 Company Overview
8.8.2 Recent strategies and developments:
8.8.2.1 Product Launches and Product Expansions:
8.8.2.2 Acquisition and Mergers:
8.9 Aventri, Inc.
8.9.1 Company Overview
8.9.2 Recent strategies and developments:
8.9.2.1 Partnerships, Collaborations, and Agreements:
8.9.2.2 Product Launches and Product Expansions:
8.10. Samaaro
8.10.1 Company Overview