Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Affective Computing Market, by Component
1.4.2 Europe Affective Computing Market, by Technology
1.4.3 Europe Affective Computing Market, by End User
1.4.4 Europe Affective Computing Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.2 Executive Summary
2.1.3 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Mergers & Acquisitions
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2016-2020)
3.3.2 Key Strategic Move: (Partnerships, Collaborations, and Agreements : 2016, May – 2020, Jun) Leading Players
Chapter 4. Europe Affective Computing Market by Component
4.1 Europe Affective Computing Software Market by Country
4.2 Europe Affective Computing Market by Software Type
4.2.1 Europe Speech Recognition Affective Computing Market by Country
4.2.2 Europe Enterprise Software Affective Computing Market by Country
4.2.3 Europe Face Recognition Affective Computing Market by Country
4.2.4 Europe Analytics Software Affective Computing Market by Country
4.2.5 Europe Other Software Type Affective Computing Market by Country
4.3 Europe Affective Computing Hardware Market by Country
4.4 Europe Affective Computing Market by Hardware Type
4.4.1 Europe Affective Computing Sensors Market by Country
4.4.2 Europe Affective Computing Storage Devices & Processors Market by Country
4.4.3 Europe Affective Computing Cameras & Others Market by Country
Chapter 5. Europe Affective Computing Market by Technology
5.1 Europe Touch Based Affective Computing Market by Country
5.2 Europe Touchless Affective Computing Market by Country
Chapter 6. Europe Affective Computing Market by End Use
6.1 Europe Healthcare Affective Computing Market by Country
6.2 Europe Media & Entertainment Affective Computing Market by Country
6.3 Europe BFSI Affective Computing Market by Country
6.4 Europe Automotive Affective Computing Market by Country
6.5 Europe IT & Telecom Affective Computing Market by Country
6.6 Europe Retail & E-commerce Affective Computing Market by Country
6.7 Europe Others Affective Computing Market by Country
Chapter 7. Europe Affective Computing Market by Country
7.1 Germany Affective Computing Market
7.1.1 Germany Affective Computing Market by Component
7.1.1.1 Germany Affective Computing Market by Software Type
7.1.1.2 Germany Affective Computing Market by Hardware Type
7.1.2 Germany Affective Computing Market by Technology
7.1.3 Germany Affective Computing Market by End Use
7.2 UK Affective Computing Market
7.2.1 UK Affective Computing Market by Component
7.2.1.1 UK Affective Computing Market by Software Type
7.2.1.2 UK Affective Computing Market by Hardware Type
7.2.2 UK Affective Computing Market by Technology
7.2.3 UK Affective Computing Market by End Use
7.3 France Affective Computing Market
7.3.1 France Affective Computing Market by Component
7.3.1.1 France Affective Computing Market by Software Type
7.3.1.2 France Affective Computing Market by Hardware Type
7.3.2 France Affective Computing Market by Technology
7.3.3 France Affective Computing Market by End Use
7.4 Russia Affective Computing Market
7.4.1 Russia Affective Computing Market by Component
7.4.1.1 Russia Affective Computing Market by Software Type
7.4.1.2 Russia Affective Computing Market by Hardware Type
7.4.2 Russia Affective Computing Market by Technology
7.4.3 Russia Affective Computing Market by End Use
7.5 Spain Affective Computing Market
7.5.1 Spain Affective Computing Market by Component
7.5.1.1 Spain Affective Computing Market by Software Type
7.5.1.2 Spain Affective Computing Market by Hardware Type
7.5.2 Spain Affective Computing Market by Technology
7.5.3 Spain Affective Computing Market by End Use
7.6 Italy Affective Computing Market
7.6.1 Italy Affective Computing Market by Component
7.6.1.1 Italy Affective Computing Market by Software Type
7.6.1.2 Italy Affective Computing Market by Hardware Type
7.6.2 Italy Affective Computing Market by Technology
7.6.3 Italy Affective Computing Market by End Use
7.7 Rest of Europe Affective Computing Market
7.7.1 Rest of Europe Affective Computing Market by Component
7.7.1.1 Rest of Europe Affective Computing Market by Software Type
7.7.1.2 Rest of Europe Affective Computing Market by Hardware Type
7.7.2 Rest of Europe Affective Computing Market by Technology
7.7.3 Rest of Europe Affective Computing Market by End Use
Chapter 8. Company Profiles
8.1 IBM Corporation
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Regional & Segmental Analysis
8.1.4 Research & Development Expenses
8.1.5 Recent strategies and developments:
8.1.5.1 Partnerships, Collaborations, and Agreements:
8.1.5.2 Product Launches and Product Expansions:
8.1.6 SWOT Analysis
8.2 Microsoft Corporation
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Segmental and Regional Analysis
8.2.4 Research & Development Expenses
8.2.5 Recent strategies and developments:
8.2.5.1 Product Launches and Product Expansions:
8.2.5.2 Acquisition and Mergers:
8.2.6 SWOT Analysis
8.3 Google, Inc.
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Segmental and Regional Analysis
8.3.4 Research & Development Expense
8.3.5 Recent strategies and developments:
8.3.5.1 Product Launches and Product Expansions:
8.3.6 SWOT Analysis
8.4 Apple, Inc.
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Product and Regional Analysis
8.4.4 Research & Development Expense
8.4.5 Recent strategies and developments:
8.4.5.1 Acquisition and Mergers:
8.4.6 SWOT Analysis
8.5 Qualcomm, Inc.
8.5.1 Company Overview
8.5.2 Financial Analysis
8.5.3 Segmental and Regional Analysis
8.5.4 Research & Development Expense
8.5.5 Recent strategies and developments:
8.5.5.1 Partnerships, Collaborations, and Agreements:
8.5.6 SWOT Analysis
8.6 Elliptic Laboratories A/S
8.6.1 Company Overview
8.6.2 Recent strategies and developments:
8.6.2.1 Partnerships, Collaborations, and Agreements:
8.7 Cognitec Systems GmbH
8.7.1 Company Overview
8.7.2 Recent strategies and developments:
8.7.2.1 Product Launches and Product Expansions:
8.8 GestureTek, Inc.
8.8.1 Company Overview
8.9 Eyesight Technologies Ltd.
8.9.1 Company Overview
8.9.2 Recent strategies and developments:
8.9.2.1 Partnerships, Collaborations, and Agreements:
8.10. Vocalis Health
8.10.1 Company Overview
8.10.2 Recent strategies and developments:
8.10.2.1 Product Launches and Product Expansions: