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Europe AR/VR Chip Market Size, Share & Industry Trends Analysis Report By Device Type, By End User (Gaming, Entertainment & Media, Aerospace & Defense, Healthcare and Others), By Chip Type, By Country and Growth Forecast, 2022 - 2028

Published Date : 30-Sep-2022

Pages: 110

Formats: PDF

The Europe AR/VR Chip Market would witness market growth of 25.1% CAGR during the forecast period (2022-2028).

The collection and exchange of tacit information is another area where augmented reality has a lot of promise. The majority of the time, real-time, semantic contexts with environmental factors are used for augmentation techniques. Over a live video feed of a sporting game, immersive perceptual information is occasionally merged with supplementary information like scores.

This combines the advantages of both heads-up displays and augmented reality technology. A CPU, display, sensors, and input devices are examples of hardware for augmented reality. These components, which frequently entail camera and microelectromechanical systems sensors like an accelerometer, GPS, and solid-state compass, are included in contemporary mobile computing devices such as smartphones and tablet PCs, making them excellent AR platforms.

Reflective technology and diffractive waveguides are the two technologies used in augmented reality. Simulation-based virtual reality is one way to make virtual reality a reality. Driving simulators, for instance, give the driver the appearance that they are operating a real car by anticipating the motion of the vehicle due to the user's input and providing the driver with the appropriate visual, motion, and aural cues.

Due to the fast-growing esports business in numerous nations, more people in this region are considering esports as a professional vocation. A lot of institutions and schools in this area also provide specific education programs and scholarships for the best gamers and esports athletes. The esports sector has grown significantly due in large part to Europe. It is not a surprise that Europe gave rise to some of the first groups that made esports prominent, especially in the West.

The Germany market dominated the Europe AR/VR Chip Market by Country in 2021, and would continue to be a dominant market till 2028; thereby, achieving a market value of $477.3 Million by 2028.The UK market is anticipated to grow at a CAGR of 24.1% during (2022 - 2028). Additionally, The France market would exhibit a CAGR of 26.1% during (2022 - 2028).

Based on Device Type, the market is segmented into Head Mounted Display, Gesture Tracking Device, Projector & Display Wall, Head Up Display and Handheld Device. Based on End User, the market is segmented into Gaming, Entertainment & Media, Aerospace & Defense, Healthcare and Others. Based on Chip Type, the market is segmented into Processor ICs, User Interface ICs and Power Management IC. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

Free Valuable Insights: The Global AR/VR Chip Market will Hit $7.6 Billion by 2028, at a CAGR of 25.4%

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include IBM Corporation, NVIDIA Corporation, Intel Corporation, Samsung Electronics Co., Ltd. (Samsung Group), QUALCOMM Incorporated (Qualcomm Technologies, Inc.), Spectra7 Microsystems Inc., MediaTek, Inc., Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.), Advanced Micro Devices, Inc., and Imagination Technologies Limited.

Scope of the Study

Market Segments Covered in the Report:

By Device Type

  • Head Mounted Display
  • Gesture Tracking Device
  • Projector & Display Wall
  • Head Up Display
  • Handheld Device

By End User

  • Gaming
  • Entertainment & Media
  • Aerospace & Defense
  • Healthcare
  • Others

By Chip Type

  • Processor ICs
  • User Interface ICs
  • Power Management IC

By Country

  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Key Market Players

List of Companies Profiled in the Report:

  • IBM Corporation
  • NVIDIA Corporation
  • Intel Corporation
  • Samsung Electronics Co., Ltd. (Samsung Group)
  • QUALCOMM Incorporated (Qualcomm Technologies, Inc.)
  • Spectra7 Microsystems Inc.
  • MediaTek, Inc.
  • Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.)
  • Advanced Micro Devices, Inc.
  • Imagination Technologies Limited
Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe AR/VR Chip Market, by Device Type
1.4.2 Europe AR/VR Chip Market, by End User
1.4.3 Europe AR/VR Chip Market, by Chip Type
1.4.4 Europe AR/VR Chip Market, by Country
1.5 Methodology for the research

Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition & Scenarios
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints

Chapter 3. Competition Analysis - Global
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.2.4 Geographical Expansion
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2018-2022)

Chapter 4. Europe AR/VR Chip Market by Device Type
4.1 Europe Head Mounted Display Market by Country
4.2 Europe Gesture Tracking Device Market by Country
4.3 Europe Projector & Display Wall Market by Country
4.4 Europe Head Up Display Market by Country
4.5 Europe Handheld Device Market by Country

Chapter 5. Europe AR/VR Chip Market by End User
5.1 Europe Gaming Market by Country
5.2 Europe Entertainment & Media Market by Country
5.3 Europe Aerospace & Defense Market by Country
5.4 Europe Healthcare Market by Country
5.5 Europe Others Market by Country

Chapter 6. Europe AR/VR Chip Market by Chip Type
6.1 Europe Processor ICs Market by Country
6.2 Europe User Interface ICs Market by Country
6.3 Europe Power Management IC Market by Country

Chapter 7. Europe AR/VR Chip Market by Country
7.1 Germany AR/VR Chip Market
7.1.1 Germany AR/VR Chip Market by Device Type
7.1.2 Germany AR/VR Chip Market by End User
7.1.3 Germany AR/VR Chip Market by Chip Type
7.2 UK AR/VR Chip Market
7.2.1 UK AR/VR Chip Market by Device Type
7.2.2 UK AR/VR Chip Market by End User
7.2.3 UK AR/VR Chip Market by Chip Type
7.3 France AR/VR Chip Market
7.3.1 France AR/VR Chip Market by Device Type
7.3.2 France AR/VR Chip Market by End User
7.3.3 France AR/VR Chip Market by Chip Type
7.4 Russia AR/VR Chip Market
7.4.1 Russia AR/VR Chip Market by Device Type
7.4.2 Russia AR/VR Chip Market by End User
7.4.3 Russia AR/VR Chip Market by Chip Type
7.5 Spain AR/VR Chip Market
7.5.1 Spain AR/VR Chip Market by Device Type
7.5.2 Spain AR/VR Chip Market by End User
7.5.3 Spain AR/VR Chip Market by Chip Type
7.6 Italy AR/VR Chip Market
7.6.1 Italy AR/VR Chip Market by Device Type
7.6.2 Italy AR/VR Chip Market by End User
7.6.3 Italy AR/VR Chip Market by Chip Type
7.7 Rest of Europe AR/VR Chip Market
7.7.1 Rest of Europe AR/VR Chip Market by Device Type
7.7.2 Rest of Europe AR/VR Chip Market by End User
7.7.3 Rest of Europe AR/VR Chip Market by Chip Type

Chapter 8. Company Profiles
8.1 Samsung Electronics Co., Ltd. (Samsung Group)
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Segmental and Regional Analysis
8.1.4 Research & Development Expense
8.1.5 Recent strategies and developments:
8.1.5.1 Acquisition & Mergers:
8.1.5.2 Product Launches and Product Expansions:
8.1.6 SWOT Analysis
8.2 Intel Corporation
8.2.1 Company Overview
8.2.2 Financial Analysis
8.2.3 Segmental and Regional Analysis
8.2.4 Research & Development Expenses
8.2.5 Recent strategies and developments:
8.2.5.1 Partnerships, Collaborations, and Agreements:
8.2.5.2 Geographical Expansions:
8.2.6 SWOT Analysis
8.3 IBM Corporation
8.3.1 Company Overview
8.3.2 Financial Analysis
8.3.3 Regional & Segmental Analysis
8.3.4 Research & Development Expenses
8.3.5 Recent strategies and developments:
8.3.5.1 Partnerships, Collaborations & Agreements:
8.3.6 SWOT Analysis
8.4 NVIDIA Corporation
8.4.1 Company Overview
8.4.2 Financial Analysis
8.4.3 Segmental and Regional Analysis
8.4.4 Research & Development Expense
8.4.5 SWOT Analysis
8.5 QUALCOMM Incorporated (Qualcomm Technologies, Inc.)
8.5.1 Company Overview
8.5.2 Financial Analysis
8.5.3 Segmental and Regional Analysis
8.5.4 Research & Development Expense
8.5.5 Recent strategies and developments:
8.5.5.1 Partnerships, Collaborations, and Agreements:
8.5.5.2 Product Launches and Product Expansions:
8.6 MediaTek, Inc.
8.6.1 Company Overview
8.6.2 Financial Analysis
8.6.3 Regional Analysis
8.6.4 Research & Development Expenses
8.6.5 Recent strategies and developments:
8.6.5.1 Partnerships, Collaborations, and Agreements:
8.6.5.2 Product Launches and Product Expansions:
8.7 Spectra7 Microsystems, Inc.
8.7.1 Company Overview
8.7.2 Financial Analysis
8.7.3 Research & Development Expenses
8.8 Huawei Technologies Co., Ltd. (Huawei Investment & Holding Co., Ltd.)
8.8.1 Company Overview
8.8.2 Financial Analysis
8.8.3 Segmental and Regional Analysis
8.8.4 Research & Development Expense
8.8.5 Recent strategies and developments:
8.8.5.1 Partnerships, Collaborations, and Agreements:
8.9 Advanced Micro Devices, Inc.
8.9.1 Company Overview
8.9.2 Financial Analysis
8.9.3 Segmental and Regional Analysis
8.9.4 Research & Development Expenses
8.9.5 Recent strategies and developments:
8.9.5.1 Partnerships, Collaborations, and Agreements:
8.10. Imagination Technologies Limited
8.10.1 Company Overview
8.10.2 Recent strategies and developments:
8.10.2.1 Product Launches and Product Expansions:
TABLE 1 Europe AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 2 Europe AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 3 Partnerships, Collaborations and Agreements– AR/VR Chip Market
TABLE 4 Product Launches And Product Expansions– AR/VR Chip Market
TABLE 5 Acquisition and Mergers– AR/VR Chip Market
TABLE 6 Geographical Expansion– AR/VR Chip Market
TABLE 7 Europe AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 8 Europe AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 9 Europe Head Mounted Display Market by Country, 2018 - 2021, USD Million
TABLE 10 Europe Head Mounted Display Market by Country, 2022 - 2028, USD Million
TABLE 11 Europe Gesture Tracking Device Market by Country, 2018 - 2021, USD Million
TABLE 12 Europe Gesture Tracking Device Market by Country, 2022 - 2028, USD Million
TABLE 13 Europe Projector & Display Wall Market by Country, 2018 - 2021, USD Million
TABLE 14 Europe Projector & Display Wall Market by Country, 2022 - 2028, USD Million
TABLE 15 Europe Head Up Display Market by Country, 2018 - 2021, USD Million
TABLE 16 Europe Head Up Display Market by Country, 2022 - 2028, USD Million
TABLE 17 Europe Handheld Device Market by Country, 2018 - 2021, USD Million
TABLE 18 Europe Handheld Device Market by Country, 2022 - 2028, USD Million
TABLE 19 Europe AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 20 Europe AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 21 Europe Gaming Market by Country, 2018 - 2021, USD Million
TABLE 22 Europe Gaming Market by Country, 2022 - 2028, USD Million
TABLE 23 Europe Entertainment & Media Market by Country, 2018 - 2021, USD Million
TABLE 24 Europe Entertainment & Media Market by Country, 2022 - 2028, USD Million
TABLE 25 Europe Aerospace & Defense Market by Country, 2018 - 2021, USD Million
TABLE 26 Europe Aerospace & Defense Market by Country, 2022 - 2028, USD Million
TABLE 27 Europe Healthcare Market by Country, 2018 - 2021, USD Million
TABLE 28 Europe Healthcare Market by Country, 2022 - 2028, USD Million
TABLE 29 Europe Others Market by Country, 2018 - 2021, USD Million
TABLE 30 Europe Others Market by Country, 2022 - 2028, USD Million
TABLE 31 Europe AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 32 Europe AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 33 Europe Processor ICs Market by Country, 2018 - 2021, USD Million
TABLE 34 Europe Processor ICs Market by Country, 2022 - 2028, USD Million
TABLE 35 Europe User Interface ICs Market by Country, 2018 - 2021, USD Million
TABLE 36 Europe User Interface ICs Market by Country, 2022 - 2028, USD Million
TABLE 37 Europe Power Management IC Market by Country, 2018 - 2021, USD Million
TABLE 38 Europe Power Management IC Market by Country, 2022 - 2028, USD Million
TABLE 39 Europe AR/VR Chip Market by Country, 2018 - 2021, USD Million
TABLE 40 Europe AR/VR Chip Market by Country, 2022 - 2028, USD Million
TABLE 41 Germany AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 42 Germany AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 43 Germany AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 44 Germany AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 45 Germany AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 46 Germany AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 47 Germany AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 48 Germany AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 49 UK AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 50 UK AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 51 UK AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 52 UK AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 53 UK AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 54 UK AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 55 UK AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 56 UK AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 57 France AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 58 France AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 59 France AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 60 France AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 61 France AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 62 France AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 63 France AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 64 France AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 65 Russia AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 66 Russia AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 67 Russia AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 68 Russia AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 69 Russia AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 70 Russia AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 71 Russia AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 72 Russia AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 73 Spain AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 74 Spain AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 75 Spain AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 76 Spain AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 77 Spain AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 78 Spain AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 79 Spain AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 80 Spain AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 81 Italy AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 82 Italy AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 83 Italy AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 84 Italy AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 85 Italy AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 86 Italy AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 87 Italy AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 88 Italy AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 89 Rest of Europe AR/VR Chip Market, 2018 - 2021, USD Million
TABLE 90 Rest of Europe AR/VR Chip Market, 2022 - 2028, USD Million
TABLE 91 Rest of Europe AR/VR Chip Market by Device Type, 2018 - 2021, USD Million
TABLE 92 Rest of Europe AR/VR Chip Market by Device Type, 2022 - 2028, USD Million
TABLE 93 Rest of Europe AR/VR Chip Market by End User, 2018 - 2021, USD Million
TABLE 94 Rest of Europe AR/VR Chip Market by End User, 2022 - 2028, USD Million
TABLE 95 Rest of Europe AR/VR Chip Market by Chip Type, 2018 - 2021, USD Million
TABLE 96 Rest of Europe AR/VR Chip Market by Chip Type, 2022 - 2028, USD Million
TABLE 97 Key Information – Samsung Electronics Co., Ltd.
TABLE 98 Key Information – Intel Corporation
TABLE 99 Key information – IBM Corporation
TABLE 100 Key Information – NVIDIA Corporation
TABLE 101 Key Information – QUALCOMM Incorporated
TABLE 102 Key Information – MediaTek, Inc.
TABLE 103 Key Information – Spectra7 Microsystems, Inc.
TABLE 104 key information – Huawei Technologies Co., Ltd.
TABLE 105 Key information – Advanced Micro Devices, Inc.
TABLE 106 Key information – Imagination Technologies Limited

List of Figures
FIG 1 Methodology for the research
FIG 2 KBV Cardinal Matrix
FIG 3 Key Leading Strategies: Percentage Distribution (2018-2022)
FIG 4 Recent strategies and developments: Samsung Electronics Co., Ltd.
FIG 5 SWOT Analysis: Samsung Electronics CO. Ltd.
FIG 6 Recent strategies and developments: Intel Corporation
FIG 7 SWOT analysis: Intel corporation
FIG 8 Swot analysis: IBM Corporation
FIG 9 SWOT Analysis: NVIDIA Corporation
FIG 10 Recent strategies and developments: Qualcomm Technologies, Inc.
FIG 11 Recent strategies and developments: MEDIATEK, INC.

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