Europe Artificial Intelligence in Sports Market

Europe Artificial Intelligence in Sports Market Size, Share & Industry Trends Analysis Report By Component, By Game Type, By Application, By Deployment model, By Technology, By Country and Growth Forecast, 2021 - 2027

Report Id: KBV-8199 Publication Date: April-2022 Number of Pages: 137
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Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Artificial Intelligence in Sports Market, by Component
1.4.2 Europe Artificial Intelligence in Sports Market, by Game Type
1.4.3 Europe Artificial Intelligence in Sports Market, by Application
1.4.4 Europe Artificial Intelligence in Sports Market, by Deployment Model
1.4.5 Europe Artificial Intelligence in Sports Market, by Technology
1.4.6 Europe Artificial Intelligence in Sports Market, by Country
1.5 Methodology for the research

Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints

Chapter 3. Competition Analysis - Global
3.1 KBV Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2017-2021)
3.3.2 Key Strategic Move: (Partnerships, Collaborations and Agreements: 2018, Mar – 2021, Dec) Leading Players

Chapter 4. Europe Artificial Intelligence in Sports Market by Component
4.1 Europe Software Market by Country
4.2 Europe Services Market by Country

Chapter 5. Europe Artificial Intelligence in Sports Market by Game Type
5.1 Europe Football Market by Country
5.2 Europe Cricket Market by Country
5.3 Europe Basketball Market by Country
5.4 Europe Tennis Market by Country
5.5 Europe Baseball Market by Country
5.6 Europe Others Market by Country

Chapter 6. Europe Artificial Intelligence in Sports Market by Application
6.1 Europe Game Planning Market by Country
6.2 Europe Game Strategies Market by Country
6.3 Europe Performance Improvement Market by Country
6.4 Europe Injury Prevention Sports Recruitment Market by Country
6.5 Europe Others Market by Country

Chapter 7. Europe Artificial Intelligence in Sports Market by Deployment Model
7.1 Europe On-premise Market by Country
7.2 Europe Cloud Market by Country

Chapter 8. Europe Artificial Intelligence in Sports Market by Technology
8.1 Europe Machine Learning Market by Country
8.2 Europe Computer Vision Market by Country
8.3 Europe Data Analytics Market by Country
8.4 Europe Natural Language Processing Market by Country
8.5 Europe Others Market by Country

Chapter 9. Europe Artificial Intelligence in Sports Market by Country
9.1 Germany Artificial Intelligence in Sports Market
9.1.1 Germany Artificial Intelligence in Sports Market by Component
9.1.2 Germany Artificial Intelligence in Sports Market by Game Type
9.1.3 Germany Artificial Intelligence in Sports Market by Application
9.1.4 Germany Artificial Intelligence in Sports Market by Deployment Model
9.1.5 Germany Artificial Intelligence in Sports Market by Technology
9.2 UK Artificial Intelligence in Sports Market
9.2.1 UK Artificial Intelligence in Sports Market by Component
9.2.2 UK Artificial Intelligence in Sports Market by Game Type
9.2.3 UK Artificial Intelligence in Sports Market by Application
9.2.4 UK Artificial Intelligence in Sports Market by Deployment Model
9.2.5 UK Artificial Intelligence in Sports Market by Technology
9.3 France Artificial Intelligence in Sports Market
9.3.1 France Artificial Intelligence in Sports Market by Component
9.3.2 France Artificial Intelligence in Sports Market by Game Type
9.3.3 France Artificial Intelligence in Sports Market by Application
9.3.4 France Artificial Intelligence in Sports Market by Deployment Model
9.3.5 France Artificial Intelligence in Sports Market by Technology
9.4 Russia Artificial Intelligence in Sports Market
9.4.1 Russia Artificial Intelligence in Sports Market by Component
9.4.2 Russia Artificial Intelligence in Sports Market by Game Type
9.4.3 Russia Artificial Intelligence in Sports Market by Application
9.4.4 Russia Artificial Intelligence in Sports Market by Deployment Model
9.4.5 Russia Artificial Intelligence in Sports Market by Technology
9.5 Spain Artificial Intelligence in Sports Market
9.5.1 Spain Artificial Intelligence in Sports Market by Component
9.5.2 Spain Artificial Intelligence in Sports Market by Game Type
9.5.3 Spain Artificial Intelligence in Sports Market by Application
9.5.4 Spain Artificial Intelligence in Sports Market by Deployment Model
9.5.5 Spain Artificial Intelligence in Sports Market by Technology
9.6 Italy Artificial Intelligence in Sports Market
9.6.1 Italy Artificial Intelligence in Sports Market by Component
9.6.2 Italy Artificial Intelligence in Sports Market by Game Type
9.6.3 Italy Artificial Intelligence in Sports Market by Application
9.6.4 Italy Artificial Intelligence in Sports Market by Deployment Model
9.6.5 Italy Artificial Intelligence in Sports Market by Technology
9.7 Rest of Europe Artificial Intelligence in Sports Market
9.7.1 Rest of Europe Artificial Intelligence in Sports Market by Component
9.7.2 Rest of Europe Artificial Intelligence in Sports Market by Game Type
9.7.3 Rest of Europe Artificial Intelligence in Sports Market by Application
9.7.4 Rest of Europe Artificial Intelligence in Sports Market by Deployment Model
9.7.5 Rest of Europe Artificial Intelligence in Sports Market by Technology

Chapter 10. Company Profiles
10.1 Facebook (Meta Platforms, Inc.)
10.1.1 Company Overview
10.1.2 Financial Analysis
10.1.3 Segment and Regional Analysis
10.1.4 Research & Development Expense
10.1.5 Recent strategies and developments:
10.1.5.1 Partnerships, Collaborations, and Agreements:
10.1.6 SWOT Analysis
10.2 IBM Corporation
10.2.1 Company Overview
10.2.2 Financial Analysis
10.2.3 Regional & Segmental Analysis
10.2.4 Research & Development Expenses
10.2.5 Recent Strategies and developments:
10.2.5.1 Partnerships, Collaborations and Agreements:
10.2.6 SWOT Analysis
10.3 Microsoft Corporation
10.3.1 Company Overview
10.3.2 Financial Analysis
10.3.3 Segmental and Regional Analysis
10.3.4 Research & Development Expenses
10.3.5 Recent strategies and developments:
10.3.5.1 Partnerships, Collaborations, and Agreements:
10.3.5.2 Acquisition and Mergers:
10.3.6 SWOT Analysis
10.4 Trumedia Networks, Inc.
10.4.1 Company Overview
10.5 SAP SE
10.5.1 Company Overview
10.5.2 Financial Analysis
10.5.3 Segmental and Regional Analysis
10.5.4 Research & Development Expense
10.5.5 Recent strategies and developments:
10.5.5.1 Partnerships, Collaborations, and Agreements:
10.5.6 SWOT Analysis
10.6 Salesforce.com, Inc.
10.6.1 Company Overview
10.6.2 Financial Analysis
10.6.3 Regional Analysis
10.6.4 Research & Development Expense
10.6.5 Recent Strategies and developments:
10.6.5.1 Partnerships, Collaborations and Agreements:
10.6.6 SWOT Analysis
10.7 SAS Institute, Inc.
10.7.1 Company Overview
10.7.2 Recent strategies and developments:
10.7.2.1 Partnerships, Collaborations, and Agreements:
10.7.2.2 Acquisition and Mergers:
10.8 Stats Perform Group
10.8.1 Company Overview
10.8.2 Recent strategies and developments:
10.8.2.1 Partnerships, Collaborations, and Agreements:
10.8.2.2 Product Launches and Product Expansions:
10.8.2.3 Acquisition and Mergers:
10.9 Sportradar AG
10.9.1 Company Overview
10.9.2 Recent strategies and developments:
10.9.2.1 Partnerships, Collaborations, and Agreements:
10.9.2.2 Product Launches and Product Expansions:
10.9.2.3 Acquisition and Mergers:
10.10. Catapult Group International Limited
10.10.1 Company Overview
10.10.2 Financial Analysis
10.10.3 Segmental and Regional Analysis
10.10.4 Recent strategies and developments:
10.10.4.1 Partnerships, Collaborations, and Agreements:
10.10.4.2 Product Launches and Product Expansions:
10.10.4.3 Acquisition and Mergers:
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