Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Virtual Training & Simulation Market, by Component
1.4.2 Europe Virtual Training & Simulation Market, by End User
1.4.3 Europe Virtual Training & Simulation Market, by Offering
1.4.4 Europe Virtual Training & Simulation Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
Chapter 4. Competition Analysis - Global
4.1 KBV Cardinal Matrix
4.2 Recent Industry Wide Strategic Developments
4.2.1 Partnerships, Collaborations and Agreements
4.2.2 Product Launches and Product Expansions
4.2.3 Acquisition and Mergers
4.3 Market Share Analysis, 2023
4.4 Top Winning Strategies
4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
4.4.2 Key Strategic Move: (Product Launches and Product Expansions: 2021, Nov – 2024, Oct) Leading Players
4.5 Porter Five Forces Analysis
Chapter 5. Europe Virtual Training & Simulation Market by Component
5.1 Europe Hardware Market by Country
5.2 Europe Software Market by Country
Chapter 6. Europe Virtual Training & Simulation Market by End User
6.1 Europe Defense & Security Market by Country
6.2 Europe Civil Aviation Market by Country
6.3 Europe Education Market by Country
6.4 Europe Entertainment Market by Country
6.5 Europe Other End User Market by Country
Chapter 7. Europe Virtual Training & Simulation Market by Offering
7.1 Europe Solutions Market by Country
7.2 Europe Services Market by Country
Chapter 8. Europe Virtual Training & Simulation Market by Country
8.1 Germany Virtual Training & Simulation Market
8.1.1 Germany Virtual Training & Simulation Market by Component
8.1.2 Germany Virtual Training & Simulation Market by End User
8.1.3 Germany Virtual Training & Simulation Market by Offering
8.2 UK Virtual Training & Simulation Market
8.2.1 UK Virtual Training & Simulation Market by Component
8.2.2 UK Virtual Training & Simulation Market by End User
8.2.3 UK Virtual Training & Simulation Market by Offering
8.3 France Virtual Training & Simulation Market
8.3.1 France Virtual Training & Simulation Market by Component
8.3.2 France Virtual Training & Simulation Market by End User
8.3.3 France Virtual Training & Simulation Market by Offering
8.4 Russia Virtual Training & Simulation Market
8.4.1 Russia Virtual Training & Simulation Market by Component
8.4.2 Russia Virtual Training & Simulation Market by End User
8.4.3 Russia Virtual Training & Simulation Market by Offering
8.5 Spain Virtual Training & Simulation Market
8.5.1 Spain Virtual Training & Simulation Market by Component
8.5.2 Spain Virtual Training & Simulation Market by End User
8.5.3 Spain Virtual Training & Simulation Market by Offering
8.6 Italy Virtual Training & Simulation Market
8.6.1 Italy Virtual Training & Simulation Market by Component
8.6.2 Italy Virtual Training & Simulation Market by End User
8.6.3 Italy Virtual Training & Simulation Market by Offering
8.7 Rest of Europe Virtual Training & Simulation Market
8.7.1 Rest of Europe Virtual Training & Simulation Market by Component
8.7.2 Rest of Europe Virtual Training & Simulation Market by End User
8.7.3 Rest of Europe Virtual Training & Simulation Market by Offering
Chapter 9. Company Profiles
9.1 CAE Inc.
9.1.1 Company Overview
9.1.2 Financial Analysis
9.1.3 Segmental Analysis
9.1.4 Research & Development Expenses
9.1.5 Recent strategies and developments:
9.1.5.1 Product Launches and Product Expansions:
9.1.6 SWOT Analysis
9.2 L3Harris Technologies, Inc.
9.2.1 Company Overview
9.2.2 Financial Analysis
9.2.3 Segmental and Regional Analysis
9.2.4 Recent strategies and developments:
9.2.4.1 Product Launches and Product Expansions:
9.2.5 SWOT Analysis
9.3 Lockheed Martin Corporation
9.3.1 Company Overview
9.3.2 Financial Analysis
9.3.3 Segmental and Regional Analysis
9.3.4 Research & Development Expense
9.3.5 Recent strategies and developments:
9.3.5.1 Partnerships, Collaborations, and Agreements:
9.3.5.2 Product Launches and Product Expansions:
9.3.6 SWOT Analysis
9.4 BAE Systems PLC
9.4.1 Company Overview
9.4.2 Financial Analysis
9.4.3 Segmental and Regional Analysis
9.4.4 Research & Development Expenses
9.4.5 Recent strategies and developments:
9.4.5.1 Partnerships, Collaborations, and Agreements:
9.4.5.2 Product Launches and Product Expansions:
9.4.5.3 Acquisition and Mergers:
9.4.6 SWOT Analysis
9.5 RTX Corporation
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Segmental and Regional Analysis
9.5.4 Research & Development Expense
9.5.5 Recent strategies and developments:
9.5.5.1 Product Launches and Product Expansions:
9.5.6 SWOT Analysis
9.6 ON24, Inc.
9.6.1 Company Overview
9.6.2 Financial Analysis
9.6.3 Regional Analysis
9.6.4 Research & Development Expenses
9.7 QinetiQ Group PLC (The Carlyle Group)
9.7.1 Company Overview
9.7.2 Financial Analysis
9.7.3 Regional Analysis
9.7.4 Research and Development Expense
9.8 ANSYS, Inc.
9.8.1 Company Overview
9.8.2 Financial Analysis
9.8.3 Regional Analysis
9.8.4 Research & Development Expenses
9.8.5 Recent strategies and developments:
9.8.5.1 Partnerships, Collaborations, and Agreements:
9.8.5.2 Product Launches and Product Expansions:
9.8.6 SWOT Analysis
9.9 Kratos Defense & Security Solutions, Inc.
9.9.1 Company Overview
9.9.2 Financial Analysis
9.9.3 Segmental Analysis
9.9.4 Research & Development Expenses
9.9.5 Recent strategies and developments:
9.9.5.1 Partnerships, Collaborations, and Agreements:
9.10. The DiSTI Corporation
9.10.1 Company Overview