The Latin America, Middle East and Africa AI in Virtual Reality Market would witness market growth of 44.4% CAGR during the forecast period (2024-2031).
The Brazil market dominated the LAMEA AI in Virtual Reality Market by Country in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $4,372.2 million by 2031. The Argentina market is showcasing a CAGR of 45.5% during (2024 - 2031). Additionally, The UAE market would register a CAGR of 44% during (2024 - 2031).
AI-driven virtual assistants, integrated into VR shopping experiences, offer a personalized concierge service for online shoppers. These smart assistants can guide customers through a virtual store, help them find products, compare prices, and suggest complementary items.
Moreover, by using machine learning, these assistants can learn each customer's preferences and buying behavior, becoming more effective over time. In virtual stores, AI assistants can interact with customers in real-time, answering queries and offering tailored recommendations, just as a personal shopper might in a physical store.
The substantial financial investments made by the Saudi government in healthcare IT and digital transformation play a pivotal role in advancing AI in VR. The Kingdom’s focus on transforming its healthcare system into a more digitized and AI-driven ecosystem has led to various projects to improve patient care, increase operational efficiency, and enhance the overall healthcare experience. These investments are fueling the adoption of AI technologies within virtual reality applications, particularly in training, patient care, and remote healthcare services.
Free Valuable Insights: The Worldwide AI in Virtual Reality Market is Projected to reach USD 217.6 Billion by 2031, at a CAGR of 42.2%
Based on Technology, the market is segmented into Computer Vision, Machine Learning & Deep Learning, Natural Language Processing (NLP), and Gesture, Speech Recognition & Others. Based on Platform, the market is segmented into Head-Mounted Displays (HMDs), Desktop Computers & Consoles, Mobile Devices, Projectors & Smart Glasses, and Wearables & Body Tracking Devices. Based on Application, the market is segmented into Gaming & Entertainment, Education & Training, Healthcare & Medical, Retail & E-commerce, Social Media & Communication, Industrial & Manufacturing, Tourism & Travel, and Others. Based on countries, the market is segmented into Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria, and Rest of LAMEA.
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