The Latin America, Middle East and Africa Artificial Intelligence in Sports Market would witness market growth of 35.9% CAGR during the forecast period (2021-2027).
Artificial intelligence (AI) is a branch of computer science that is used to replicate human skills such as reading, replying, and recognizing images or voices in order to transform or improve decision-making based on input from other sources. Artificial intelligence is being used in sports to assess player performance and aid improve the player's health by making injury recommendations - but now AI and machine learning are being utilized in sports enterprise apps to improve sports planning.
Artificial intelligence can also be found in wearables like watches and heart rate monitors. These products monitor a player's whereabouts off the field to ensure safety and track player movements for optimal workout sessions. Moreover, AI can even keep drivers safe in sports like NASCAR by detecting defects before they become dangerous.
Pixellot, the world's top AI-Automated sports production technology company, and Shoott South Africa, one of the country's leading sports production businesses, have announced a collaboration to bring AI-Automated technology to the South African market.
Pixellot's AI-Automated production solution will be integrated into Shoott South Africa's live broadcasts, starting with South African school and university sports, with games to be aired live on Shoott's OTT platform. In addition, Pixellot systems will be installed in 25 athletic facilities and fields by the end of 2019, with the most recent being finished at Stellenbosch University, which is hosting the University Sports of South Africa Hockey tournament.
The Brazil market dominated the LAMEA Artificial Intelligence in Sports Market by Country in 2020, and would continue to be a dominant market till 2027; thereby, achieving a market value of $138.3 million by 2027. The Argentina market is exhibiting a CAGR of 36.6% during (2021 - 2027). Additionally, The UAE market would display a CAGR of 35.5% during (2021 - 2027).
Based on Component, the market is segmented into Software and Services. Based on Game Type, the market is segmented into Football, Cricket, Basketball, Tennis, Baseball, and Others. Based on Application, the market is segmented into Game Planning, Game Strategies, Performance Improvement, Injury Prevention Sports Recruitment, and Others. Based on Deployment model, the market is segmented into On-premise and Cloud. Based on Technology, the market is segmented into Machine Learning, Computer Vision, Data Analytics, Natural Language Processing, and Others. Based on countries, the market is segmented into Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria, and Rest of LAMEA.
Free Valuable Insights: The Global Artificial Intelligence in Sports Market is Predict to reach $7.3 Billion by 2027, at a CAGR of 30.7%
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Catapult Group International Ltd., Facebook (Meta Platforms, Inc.), IBM Corporation, Microsoft Corporation, Salesforce.com, Inc., SAP SE, SAS Institute, Inc., Sportradar AG, Stats Perform, and Trumedia Networks.
By Component
By Game Type
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By Deployment Model
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