“Global Markerless Motion Capture Market to reach a market value of USD 217.6 Million by 2031 growing at a CAGR of 17.5%”
The Global Markerless Motion Capture Market size is expected to reach $217.6 million by 2031, rising at a market growth of 17.5% CAGR during the forecast period.
Markerless motion capture systems enable precise and objective analysis of gait patterns and movement disorders in patients with conditions such as Parkinson’s disease, cerebral palsy, and stroke. Therefore, the healthcare segment acquired $10,421.7 thousand revenue in 2023. By quantifying parameters such as stride length, step time, and joint angles, healthcare providers can evaluate gait abnormalities, and optimize therapeutic interventions to enhance mobility and quality of life for patients with movement disorders.
Real-time motion analysis is pivotal in sports performance analysis and athlete training programs. Markerless motion capture systems provide coaches and athletes with immediate feedback on movement biomechanics, technique, and performance metrics during training sessions and competitions. Hence, these aspects will drive the growth of the market. Additionally, Markerless motion capture systems accurately capture and track body movements and gestures in real time, enhancing the immersive experience in VR and AR environments. These systems facilitate user engagement and increase the authenticity of virtual reality and augmented reality applications by using natural bodily movements to interact with virtual objects and environments. Thus, these factors can help in the expansion of the market.
However, one of the primary challenges faced by markerless motion capture systems is accurately tracking movements in complex motions or dynamic environments. Human movements can be intricate and unpredictable, especially in activities such as sports, dance, or physical therapy. Therefore, these aspects can limit the expansion of the market.
On the basis of application, the market is divided into location-based entertainment, virtual reality, video conferencing, film & TV, games, healthcare, virtual production, surveillance, and others. The film and TV segment recorded 22% revenue share in the market in 2023. Markerless motion capture technology is increasingly integrated into virtual production pipelines for film and television, allowing filmmakers to create immersive virtual environments, extend physical sets, and visualize scenes in real time during production. Therefore, these aspects will pose lucrative growth prospects for the segment.
Based on type, the market is segmented into 2D and 3D. In 2023, the 2D segment garnered a 34% revenue share in the market. 2D markerless motion capture systems offer a cost-effective alternative to traditional marker-based and 3D motion capture solutions, making motion capture technology more accessible to users, including independent creators, small studios, and educational institutions. Hence, these factors will assist in the growth of the segment.
Free Valuable Insights: Global Markerless Motion Capture Market size to reach USD 217.6 Million by 2031
By region, the market is segmented into North America, Europe, Asia Pacific, and LAMEA. The North America segment procured a 40.2% revenue share in the market in 2023. North America is home to a thriving sports industry, where markerless motion capture technology is widely used in sports science research, biomechanical analysis, and athlete performance optimization.
Report Attribute | Details |
---|---|
Market size value in 2023 | USD 60.8 Million |
Market size forecast in 2031 | USD 217.6 Million |
Base Year | 2023 |
Historical Period | 2020 to 2022 |
Forecast Period | 2024 to 2031 |
Revenue Growth Rate | CAGR of 17.5% from 2024 to 2031 |
Number of Pages | 199 |
Number of Tables | 310 |
Report coverage | Market Trends, Revenue Estimation and Forecast, Segmentation Analysis, Regional and Country Breakdown, Porter’s 5 Forces Analysis, Company Profiling, Companies Strategic Developments, SWOT Analysis, Winning Imperatives |
Segments covered | Type, Application, Region |
Country scope |
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Companies Included | Intel Corporation, The Captury GmbH, DeepMotion, Inc., Faceware Technologies, Inc., Fashion Innovation Agency (University of the Arts London), Hawk-Eye Innovations Ltd. (Sony Corporation), Innovative Sports Training Inc., iPi Soft LLC., Qualisys AB, Simi Reality Motion Systems GmbH |
By Type
By Application
By Geography
This Market size is expected to reach $217.6 million by 2031.
Growing demand for real-time motion analysis in various industries are driving the Market in coming years, however, Technological limitations and accuracy concerns restraints the growth of the Market.
Intel Corporation, The Captury GmbH, DeepMotion, Inc., Faceware Technologies, Inc., Fashion Innovation Agency (University of the Arts London), Hawk-Eye Innovations Ltd. (Sony Corporation), Innovative Sports Training Inc., iPi Soft LLC., Qualisys AB, Simi Reality Motion Systems GmbH
The expected CAGR of this Market is 17.5% from 2024 to 2031.
The 3D market is leading the Market by Type in 2023; thereby, achieving a market value of $151.9 million by 2031.
The North America region dominated the Market by Region in 2023, and would continue to be a dominant market till 2031; thereby, achieving a market value of $83.5 million by 2031.
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