Markerless Motion Capture Market

Global Markerless Motion Capture Market Size, Share & Trends Analysis Report By Type, By Application (Film & TV, Location-based Entertainment, Games, Virtual Production, Virtual Reality, Video Conferencing, Surveillance, Healthcare, and Others), By Regional Outlook and Forecast, 2024 - 2031

Report Id: KBV-22786 Publication Date: May-2024 Number of Pages: 199
2023
USD 60.8 Million
2031
USD 217.6 Million
CAGR
17.5%
Historical Data
2020 to 2022
Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global Markerless Motion Capture Market, by Type
1.4.2 Global Markerless Motion Capture Market, by Application
1.4.3 Global Markerless Motion Capture Market, by Geography
1.5 Methodology for the research

Chapter 2. Market at a Glance
2.1 Key Highlights

Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
3.3 Porter’s Five Forces Analysis

Chapter 4. Global Markerless Motion Capture Market by Type
4.1 Global 3D Market by Region
4.2 Global 2D Market by Region

Chapter 5. Global Markerless Motion Capture Market by Application
5.1 Global Film & TV Market by Region
5.2 Global Location-based Entertainment Market by Region
5.3 Global Games Market by Region
5.4 Global Virtual Production Market by Region
5.5 Global Virtual Reality Market by Region
5.6 Global Video Conferencing Market by Region
5.7 Global Surveillance Market by Region
5.8 Global Healthcare Market by Region
5.9 Global Others Market by Region

Chapter 6. Global Markerless Motion Capture Market by Region
6.1 North America Markerless Motion Capture Market
6.1.1 North America Markerless Motion Capture Market by Type
6.1.1.1 North America 3D Market by Region
6.1.1.2 North America 2D Market by Region
6.1.2 North America Markerless Motion Capture Market by Application
6.1.2.1 North America Film & TV Market by Country
6.1.2.2 North America Location-based Entertainment Market by Country
6.1.2.3 North America Games Market by Country
6.1.2.4 North America Virtual Production Market by Country
6.1.2.5 North America Virtual Reality Market by Country
6.1.2.6 North America Video Conferencing Market by Country
6.1.2.7 North America Surveillance Market by Country
6.1.2.8 North America Healthcare Market by Country
6.1.2.9 North America Others Market by Country
6.1.3 North America Markerless Motion Capture Market by Country
6.1.3.1 US Markerless Motion Capture Market
6.1.3.1.1 US Markerless Motion Capture Market by Type
6.1.3.1.2 US Markerless Motion Capture Market by Application
6.1.3.2 Canada Markerless Motion Capture Market
6.1.3.2.1 Canada Markerless Motion Capture Market by Type
6.1.3.2.2 Canada Markerless Motion Capture Market by Application
6.1.3.3 Mexico Markerless Motion Capture Market
6.1.3.3.1 Mexico Markerless Motion Capture Market by Type
6.1.3.3.2 Mexico Markerless Motion Capture Market by Application
6.1.3.4 Rest of North America Markerless Motion Capture Market
6.1.3.4.1 Rest of North America Markerless Motion Capture Market by Type
6.1.3.4.2 Rest of North America Markerless Motion Capture Market by Application
6.2 Europe Markerless Motion Capture Market
6.2.1 Europe Markerless Motion Capture Market by Type
6.2.1.1 Europe 3D Market by Country
6.2.1.2 Europe 2D Market by Country
6.2.2 Europe Markerless Motion Capture Market by Application
6.2.2.1 Europe Film & TV Market by Country
6.2.2.2 Europe Location-based Entertainment Market by Country
6.2.2.3 Europe Games Market by Country
6.2.2.4 Europe Virtual Production Market by Country
6.2.2.5 Europe Virtual Reality Market by Country
6.2.2.6 Europe Video Conferencing Market by Country
6.2.2.7 Europe Surveillance Market by Country
6.2.2.8 Europe Healthcare Market by Country
6.2.2.9 Europe Others Market by Country
6.2.3 Europe Markerless Motion Capture Market by Country
6.2.3.1 Germany Markerless Motion Capture Market
6.2.3.1.1 Germany Markerless Motion Capture Market by Type
6.2.3.1.2 Germany Markerless Motion Capture Market by Application
6.2.3.2 UK Markerless Motion Capture Market
6.2.3.2.1 UK Markerless Motion Capture Market by Type
6.2.3.2.2 UK Markerless Motion Capture Market by Application
6.2.3.3 France Markerless Motion Capture Market
6.2.3.3.1 France Markerless Motion Capture Market by Type
6.2.3.3.2 France Markerless Motion Capture Market by Application
6.2.3.4 Russia Markerless Motion Capture Market
6.2.3.4.1 Russia Markerless Motion Capture Market by Type
6.2.3.4.2 Russia Markerless Motion Capture Market by Application
6.2.3.5 Spain Markerless Motion Capture Market
6.2.3.5.1 Spain Markerless Motion Capture Market by Type
6.2.3.5.2 Spain Markerless Motion Capture Market by Application
6.2.3.6 Italy Markerless Motion Capture Market
6.2.3.6.1 Italy Markerless Motion Capture Market by Type
6.2.3.6.2 Italy Markerless Motion Capture Market by Application
6.2.3.7 Rest of Europe Markerless Motion Capture Market
6.2.3.7.1 Rest of Europe Markerless Motion Capture Market by Type
6.2.3.7.2 Rest of Europe Markerless Motion Capture Market by Application
6.3 Asia Pacific Markerless Motion Capture Market
6.3.1 Asia Pacific Markerless Motion Capture Market by Type
6.3.1.1 Asia Pacific 3D Market by Country
6.3.1.2 Asia Pacific 2D Market by Country
6.3.2 Asia Pacific Markerless Motion Capture Market by Application
6.3.2.1 Asia Pacific Film & TV Market by Country
6.3.2.2 Asia Pacific Location-based Entertainment Market by Country
6.3.2.3 Asia Pacific Games Market by Country
6.3.2.4 Asia Pacific Virtual Production Market by Country
6.3.2.5 Asia Pacific Virtual Reality Market by Country
6.3.2.6 Asia Pacific Video Conferencing Market by Country
6.3.2.7 Asia Pacific Surveillance Market by Country
6.3.2.8 Asia Pacific Healthcare Market by Country
6.3.2.9 Asia Pacific Others Market by Country
6.3.3 Asia Pacific Markerless Motion Capture Market by Country
6.3.3.1 China Markerless Motion Capture Market
6.3.3.1.1 China Markerless Motion Capture Market by Type
6.3.3.1.2 China Markerless Motion Capture Market by Application
6.3.3.2 Japan Markerless Motion Capture Market
6.3.3.2.1 Japan Markerless Motion Capture Market by Type
6.3.3.2.2 Japan Markerless Motion Capture Market by Application
6.3.3.3 India Markerless Motion Capture Market
6.3.3.3.1 India Markerless Motion Capture Market by Type
6.3.3.3.2 India Markerless Motion Capture Market by Application
6.3.3.4 South Korea Markerless Motion Capture Market
6.3.3.4.1 South Korea Markerless Motion Capture Market by Type
6.3.3.4.2 South Korea Markerless Motion Capture Market by Application
6.3.3.5 Australia Markerless Motion Capture Market
6.3.3.5.1 Australia Markerless Motion Capture Market by Type
6.3.3.5.2 Australia Markerless Motion Capture Market by Application
6.3.3.6 Malaysia Markerless Motion Capture Market
6.3.3.6.1 Malaysia Markerless Motion Capture Market by Type
6.3.3.6.2 Malaysia Markerless Motion Capture Market by Application
6.3.3.7 Rest of Asia Pacific Markerless Motion Capture Market
6.3.3.7.1 Rest of Asia Pacific Markerless Motion Capture Market by Type
6.3.3.7.2 Rest of Asia Pacific Markerless Motion Capture Market by Application
6.4 LAMEA Markerless Motion Capture Market
6.4.1 LAMEA Markerless Motion Capture Market by Type
6.4.1.1 LAMEA 3D Market by Country
6.4.1.2 LAMEA 2D Market by Country
6.4.2 LAMEA Markerless Motion Capture Market by Application
6.4.2.1 LAMEA Film & TV Market by Country
6.4.2.2 LAMEA Location-based Entertainment Market by Country
6.4.2.3 LAMEA Games Market by Country
6.4.2.4 LAMEA Virtual Production Market by Country
6.4.2.5 LAMEA Virtual Reality Market by Country
6.4.2.6 LAMEA Video Conferencing Market by Country
6.4.2.7 LAMEA Surveillance Market by Country
6.4.2.8 LAMEA Healthcare Market by Country
6.4.2.9 LAMEA Others Market by Country
6.4.3 LAMEA Markerless Motion Capture Market by Country
6.4.3.1 Brazil Markerless Motion Capture Market
6.4.3.1.1 Brazil Markerless Motion Capture Market by Type
6.4.3.1.2 Brazil Markerless Motion Capture Market by Application
6.4.3.2 Argentina Markerless Motion Capture Market
6.4.3.2.1 Argentina Markerless Motion Capture Market by Type
6.4.3.2.2 Argentina Markerless Motion Capture Market by Application
6.4.3.3 UAE Markerless Motion Capture Market
6.4.3.3.1 UAE Markerless Motion Capture Market by Type
6.4.3.3.2 UAE Markerless Motion Capture Market by Application
6.4.3.4 Saudi Arabia Markerless Motion Capture Market
6.4.3.4.1 Saudi Arabia Markerless Motion Capture Market by Type
6.4.3.4.2 Saudi Arabia Markerless Motion Capture Market by Application
6.4.3.5 South Africa Markerless Motion Capture Market
6.4.3.5.1 South Africa Markerless Motion Capture Market by Type
6.4.3.5.2 South Africa Markerless Motion Capture Market by Application
6.4.3.6 Nigeria Markerless Motion Capture Market
6.4.3.6.1 Nigeria Markerless Motion Capture Market by Type
6.4.3.6.2 Nigeria Markerless Motion Capture Market by Application
6.4.3.7 Rest of LAMEA Markerless Motion Capture Market
6.4.3.7.1 Rest of LAMEA Markerless Motion Capture Market by Type
6.4.3.7.2 Rest of LAMEA Markerless Motion Capture Market by Application

Chapter 7. Company Profiles
7.1 Intel Corporation
7.1.1 Company Overview
7.1.2 Financial Analysis
7.1.3 Segmental and Regional Analysis
7.1.4 Research & Development Expenses
7.1.5 SWOT Analysis
7.2 The Captury GmbH
7.2.1 Company Overview
7.3 DeepMotion, Inc.
7.3.1 Company Overview
7.4 Faceware Technologies, Inc.
7.4.1 Company Overview
7.4.2 SWOT Analysis
7.5 Fashion Innovation Agency (University of the Arts London)
7.5.1 Company Overview
7.6 Hawk-Eye Innovations Ltd. (Sony Corporation)
7.6.1 Company Overview
7.6.2 Financial Analysis
7.6.3 Segmental and Regional Analysis
7.6.4 Research & Development Expenses
7.6.5 SWOT Analysis
7.7 Innovative Sports Training, Inc.
7.7.1 Company Overview
7.8 iPi Soft LLC.
7.8.1 Company Overview
7.9 Qualisys AB
7.9.1 Company Overview
7.10. Simi Reality Motion Systems GmbH
7.10.1 Company Overview
Chapter 8. Winning imperatives of Markerless Motion Capture Market
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