The North America Blockchain Gaming Market would witness market growth of 66.8% CAGR during the forecast period (2022-2028).
NFTs and Bitcoin are examples of blockchain technology that might be used to monetize video games. For instance, many live-service games include in-game customization options, such as character skins or other in-game items that players may buy and sell with other players using in-game cash.
Trading virtual goods for real money is possible in certain blockchain-based games; however, in some countries where video games are seen as gambling, this may be against the law. Because of this, there have been problems in the grey market, including skin-based gambling, and publishers have traditionally been hesitant to let players make money from games.
Players may often swap in-game objects for bitcoin in blockchain games. Due to the transparency of blockchain technology, this can then be converted into currency, which may address some of the problems related to the grey market.
Virtual competitions and events are essential to the broader gaming business. Virtual competitions have been held for decades, and handling teams, prize money, and event spaces demand many resources. However, this procedure has been fraught with difficulties, including exorbitant registration fees, expensive tickets, limited bandwidth, Cybersecurity issues, etc. It is also difficult to confirm the benefits that participants get.
The online gaming market has grown significantly in North America in the last ten years. The main factors driving the expansion of the subscription-based gaming sector are the increasing use of smartphones and cheap internet access. As a result, the gambling sector has significantly influenced the US economy. In the US, the gaming sector has produced several career possibilities. Millions of Americans now have steady employment options because of this industry, which has also made positive economic growth for the US.
The US market dominated the North America Blockchain Gaming Market by Country in 2021; thereby, achieving a market value of $21.1 Billion by 2028. The Canada market is anticipated to grow at a CAGR of 70.6% during (2022 - 2028). Additionally, The Mexico market would showcase a CAGR of 69.1% during (2022 - 2028).
Based on Platform, the market is segmented into ETH, BNB Chain, Polygon and Others. Based on Game Type, the market is segmented into Role Playing, Open World and Collectible. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.
Free Valuable Insights: The Global Blockchain Gaming Market is Estimated to reach $104.5 Billion by 2028, at a CAGR of 68.2%
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Sky Mavis Pte. Ltd., Splinterlands, Animoca Brands Corporation Ltd., Wemade Co., Ltd, Dacoco GmbH, Dapper Labs, Inc., Immutable Pty Ltd., Alwaysgeeky games, Mythical, Inc.
Scope of the Study
Market Segments Covered in the Report:
By Platform
- ETH
- BNB Chain
- Polygon
- Others
By Game Type
- Role Playing
- Open World
- Collectible
By Country
- US
- Canada
- Mexico
- Rest of North America
Key Market Players
List of Companies Profiled in the Report:
- Sky Mavis Pte. Ltd.
- Splinterlands
- Animoca Brands Corporation Ltd.
- Wemade Co., Ltd
- Dacoco GmbH
- Dapper Labs, Inc.
- Immutable Pty Ltd.
- Alwaysgeeky games
- Mythical, Inc.
Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 North America Blockchain Gaming Market, by Platform
1.4.2 North America Blockchain Gaming Market, by Game Type
1.4.3 North America Blockchain Gaming Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition & Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 Recent Industry Wide Strategic Developments
3.1.1 Partnerships, Collaborations and Agreements
3.1.2 Product Launches and Product Expansions
3.1.3 Acquisition and Mergers
3.2 Top Winning Strategies
3.2.1 Key Leading Strategies: Percentage Distribution (2018-2022)
3.2.2 Key Strategic Move: (Partnerships, Collaborations and Agreements : 2021, Nov – 2022, Dec) Leading Players
Chapter 4. North America Blockchain Gaming Market by Platform
4.1 North America ETH Market by Country
4.2 North America BNB Chain Market by Country
4.3 North America Polygon Market by Country
4.4 North America Others Market by Country
Chapter 5. North America Blockchain Gaming Market by Game Type
5.1 North America Role Playing Market by Country
5.2 North America Open World Market by Country
5.3 North America Collectible Market by Country
Chapter 6. North America Blockchain Gaming Market by Country
6.1 US Blockchain Gaming Market
6.1.1 US Blockchain Gaming Market by Platform
6.1.2 US Blockchain Gaming Market by Game Type
6.2 Canada Blockchain Gaming Market
6.2.1 Canada Blockchain Gaming Market by Platform
6.2.2 Canada Blockchain Gaming Market by Game Type
6.3 Mexico Blockchain Gaming Market
6.3.1 Mexico Blockchain Gaming Market by Platform
6.3.2 Mexico Blockchain Gaming Market by Game Type
6.4 Rest of North America Blockchain Gaming Market
6.4.1 Rest of North America Blockchain Gaming Market by Platform
6.4.2 Rest of North America Blockchain Gaming Market by Game Type
Chapter 7. Company Profiles
7.1 Wemade Co., Ltd
7.1.1 Company Overview
7.1.2 Financial Analysis
7.1.3 Recent strategies and developments:
7.1.3.1 Partnerships, Collaborations, and Agreements:
7.2 Sky Mavis Pte. Ltd.
7.2.1 Company Overview
7.2.2 Recent strategies and developments:
7.2.2.1 Partnerships, Collaborations, and Agreements:
7.2.2.2 Product Launches and Product Expansions:
7.3 Splinterlands
7.3.1 Company Overview
7.3.2 Recent strategies and developments:
7.3.2.1 Partnerships, Collaborations, and Agreements:
7.4 Animoca Brands Corporation Ltd.
7.4.1 Company Overview
7.4.2 Recent strategies and developments:
7.4.2.1 Product Launches and Product Expansions:
7.4.2.2 Acquisition and Mergers:
7.5 Dacoco GmbH
7.5.1 Company Overview
7.6 Dapper Labs, Inc.
7.6.1 Company Overview
7.6.2 Recent strategies and developments:
7.6.2.1 Partnerships, Collaborations, and Agreements:
7.7 Immutable Pty Ltd.
7.7.1 Company Overview
7.7.2 Recent strategies and developments:
7.7.2.1 Partnerships, Collaborations, and Agreements:
7.8 AlwaysGeeky Games
7.8.1 Company Overview
7.8.2 Recent strategies and developments:
7.8.2.1 Product Launches and Product Expansions:
7.9 Mythical, Inc.
7.9.1 Company Overview
7.9.2 Recent strategies and developments:
7.9.2.1 Partnerships, Collaborations, and Agreements:
7.9.2.2 Product Launches and Product Expansions:
7.9.2.3 Acquisition and Mergers:
TABLE 1 North America Blockchain Gaming Market, 2018 - 2021, USD Million
TABLE 2 North America Blockchain Gaming Market, 2022 - 2028, USD Million
TABLE 3 Partnerships, Collaborations and Agreements– Blockchain Gaming Market
TABLE 4 Product Launches And Product Expansions– Blockchain Gaming Market
TABLE 5 Acquisition and Mergers– Blockchain Gaming Market
TABLE 6 North America Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
TABLE 7 North America Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
TABLE 8 North America ETH Market by Country, 2018 - 2021, USD Million
TABLE 9 North America ETH Market by Country, 2022 - 2028, USD Million
TABLE 10 North America BNB Chain Market by Country, 2018 - 2021, USD Million
TABLE 11 North America BNB Chain Market by Country, 2022 - 2028, USD Million
TABLE 12 North America Polygon Market by Country, 2018 - 2021, USD Million
TABLE 13 North America Polygon Market by Country, 2022 - 2028, USD Million
TABLE 14 North America Others Market by Country, 2018 - 2021, USD Million
TABLE 15 North America Others Market by Country, 2022 - 2028, USD Million
TABLE 16 North America Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
TABLE 17 North America Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
TABLE 18 North America Role Playing Market by Country, 2018 - 2021, USD Million
TABLE 19 North America Role Playing Market by Country, 2022 - 2028, USD Million
TABLE 20 North America Open World Market by Country, 2018 - 2021, USD Million
TABLE 21 North America Open World Market by Country, 2022 - 2028, USD Million
TABLE 22 North America Collectible Market by Country, 2018 - 2021, USD Million
TABLE 23 North America Collectible Market by Country, 2022 - 2028, USD Million
TABLE 24 North America Blockchain Gaming Market by Country, 2018 - 2021, USD Million
TABLE 25 North America Blockchain Gaming Market by Country, 2022 - 2028, USD Million
TABLE 26 US Blockchain Gaming Market, 2018 - 2021, USD Million
TABLE 27 US Blockchain Gaming Market, 2022 - 2028, USD Million
TABLE 28 US Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
TABLE 29 US Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
TABLE 30 US Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
TABLE 31 US Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
TABLE 32 Canada Blockchain Gaming Market, 2018 - 2021, USD Million
TABLE 33 Canada Blockchain Gaming Market, 2022 - 2028, USD Million
TABLE 34 Canada Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
TABLE 35 Canada Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
TABLE 36 Canada Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
TABLE 37 Canada Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
TABLE 38 Mexico Blockchain Gaming Market, 2018 - 2021, USD Million
TABLE 39 Mexico Blockchain Gaming Market, 2022 - 2028, USD Million
TABLE 40 Mexico Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
TABLE 41 Mexico Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
TABLE 42 Mexico Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
TABLE 43 Mexico Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
TABLE 44 Rest of North America Blockchain Gaming Market, 2018 - 2021, USD Million
TABLE 45 Rest of North America Blockchain Gaming Market, 2022 - 2028, USD Million
TABLE 46 Rest of North America Blockchain Gaming Market by Platform, 2018 - 2021, USD Million
TABLE 47 Rest of North America Blockchain Gaming Market by Platform, 2022 - 2028, USD Million
TABLE 48 Rest of North America Blockchain Gaming Market by Game Type, 2018 - 2021, USD Million
TABLE 49 Rest of North America Blockchain Gaming Market by Game Type, 2022 - 2028, USD Million
TABLE 50 Key Information – Wemade Co., Ltd
TABLE 51 Key Information – Sky Mavis PTE. LTD
TABLE 52 Key Information – Splinterlands
TABLE 53 Key Information – Animoca Brands Corporation Ltd.
TABLE 54 Key Information – Dacoco GmbH
TABLE 55 Key Information – Dapper Labs, Inc.
TABLE 56 Key Information – Immutable Pty Ltd.
TABLE 57 Key Information – AlwaysGeeky Games
TABLE 58 Key Information – Mythical, Inc.
List of Figures
FIG 1 Methodology for the research
FIG 2 Key Leading Strategies: Percentage Distribution (2018-2022)
FIG 3 Key Strategic Move: (Partnerships, Collaborations and Agreements : 2021, Nov – 2022, Dec) Leading Players
FIG 4 Recent strategies and developments: Sky Mavis Pte. Ltd
FIG 5 Recent strategies and developments: Animoca Brands Corporation Ltd.
FIG 6 Recent strategies and developments: Mythical, Inc.