North America Gaming Keyboard Market

North America Gaming Keyboard Market Size, Share & Industry Trends Analysis Report By Distribution Channel, By Product Type (Mechanical, and Membrane), By Connectivity Type (Wired, and Wireless), By Price point, By Country and Growth Forecast, 2022 - 2028

Report Id: KBV-14430 Publication Date: March-2023 Number of Pages: 92
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Analysis of Market Size & Trends

The North America Gaming Keyboard Market would witness market growth of 8.3% CAGR during the forecast period (2022-2028).

The gaming business significantly impacts developing nations' economies, including these in the United States and others. For example, in the US, more than two million people are employed by the gaming sector, which generates significant tax income. The government's initiatives to support the gaming sector include boosting consumer engagement and raising the sector's market value.

In addition, e-sports are being integrated into conventional sports by the governments of developing nations. Using the power granted by Article 77, clause (3) of the Constitution, the government has requested the Ministry of Electronics and Information Technology as well as the Ministry of Sports to integrate e-sports in multi-sport events. The potential for the gaming industry to grow exponentially and generate a higher valuation is anticipated to be enabled by the increasing endeavors of developing-country administrations to support electronic gaming.

Consumer spending on computer games as well as premium services, increased by 31% during the pandemic. It was noted that mobile gaming generated revenues of approximately $77.2 billion by the end of 2020. The goal of gaming businesses in the US is an 80% increase in gaming sales. With improved gaming keyboards and other peripherals, the sector is anticipated to expand in software and hardware. Moreover, the e-sports industry is expected to cross the $2.5 billion mark by 2024. The video game industry supports American gaming businesses via licensing, growth initiatives, and export. With 2.7 billion gamers, approximately 75% of US homes have one gamer exists.

The US market dominated the North America Gaming Keyboard Market by Country in 2021, and would continue to be a dominant market till 2028; thereby, achieving a market value of $787.5 million by 2028. The Canada market is poised to grow at a CAGR of 10.8% during (2022 - 2028). Additionally, The Mexico market would witness a CAGR of 9.8% during (2022 - 2028).

Based on Distribution Channel, the market is segmented into Specialty Stores, Supermarkets/hypermarkets, E-commerce, and Independent Retail Stores. Based on Product Type, the market is segmented into Mechanical, and Membrane. Based on Connectivity Type, the market is segmented into Wired, and Wireless. Based on Price point, the market is segmented into Medium-priced, High-priced, and Low-priced. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.

Free Valuable Insights: The Global Gaming Keyboard Market is Predict to reach $4 Billion by 2028, at a CAGR of 9%

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Razer, Inc., Corsair Gaming, Inc., Logitech International S.A., ASUSTeK Computer, Inc., Lenovo Group Limited, HP, Inc., Mad Catz Global Limited, Shenzhen Rapoo Technology Co., Ltd., Eastern Times Technology Co., Ltd. (Redragon), and Mionix AB.

Scope of the Study

Market Segments Covered in the Report:

By Distribution Channel

  • Specialty Stores
  • Supermarkets/hypermarkets
  • E-commerce
  • Independent Retail Stores

By Product Type

  • Mechanical
  • Membrane

By Connectivity Type

  • Wired
  • Wireless

By Price point

  • Medium-priced
  • High-priced
  • Low-priced

By Country

  • US
  • Canada
  • Mexico
  • Rest of North America

Key Market Players

List of Companies Profiled in the Report:

  • Razer, Inc.
  • Corsair Gaming, Inc.
  • Logitech International S.A.
  • ASUSTeK Computer, Inc.
  • Lenovo Group Limited
  • HP, Inc.
  • Mad Catz Global Limited
  • Shenzhen Rapoo Technology Co., Ltd.
  • Eastern Times Technology Co., Ltd. (Redragon)
  • Mionix AB
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