North America Immersive Virtual Reality Market

North America Immersive Virtual Reality Market Size, Share & Trends Analysis Report By Component (Hardware, Software, and Services), By Device, By Technology, By End-use, By Country and Growth Forecast, 2024 - 2031

Report Id: KBV-24725 Publication Date: September-2024 Number of Pages: 142
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Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 North America Immersive Virtual Reality Market, by Component
1.4.2 North America Immersive Virtual Reality Market, by Device
1.4.3 North America Immersive Virtual Reality Market, by Technology
1.4.4 North America Immersive Virtual Reality Market, by End-use
1.4.5 North America Immersive Virtual Reality Market, by Country
1.5 Methodology for the research

Chapter 2. Market at a Glance
2.1 Key Highlights

Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges

Chapter 4. Competition Analysis - Global
4.1 KBV Cardinal Matrix
4.2 Recent Industry Wide Strategic Developments
4.2.1 Partnerships, Collaborations and Agreements
4.2.2 Product Launches and Product Expansions
4.2.3 Acquisition and Mergers
4.3 Market Share Analysis, 2023
4.4 Top Winning Strategies
4.4.1 Key Leading Strategies: Percentage Distribution (2020-2024)
4.4.2 Key Strategic Move: (Partnerships, Collaborations & Agreements: 2022, Apr – 2024, Sep) Leading Players
4.5 Porter Five Forces Analysis

Chapter 5. North America Immersive Virtual Reality Market by Component
5.1 North America Hardware Market by Country
5.2 North America Software Market by Country
5.3 North America Services Market by Country

Chapter 6. North America Immersive Virtual Reality Market by Device
6.1 North America Head Mounted Display Market by Country
6.2 North America Gesture Tracking Device Market by Country
6.3 North America Projectors & Display Wall Market by Country

Chapter 7. North America Immersive Virtual Reality Market by Technology
7.1 North America Semi & Fully Immersive Market by Country
7.2 North America Non-Immersive Market by Country

Chapter 8. North America Immersive Virtual Reality Market by End-use
8.1 North America Gaming Market by Country
8.2 North America Media & Entertainment Market by Country
8.3 North America Healthcare Market by Country
8.4 North America Education Market by Country
8.5 North America Automotive Market by Country
8.6 North America Manufacturing Market by Country
8.7 North America Retail & E-commerce Market by Country
8.8 North America Aerospace, Defense & others Market by Country

Chapter 9. North America Immersive Virtual Reality Market by Country
9.1 US Immersive Virtual Reality Market
9.1.1 US Immersive Virtual Reality Market by Component
9.1.2 US Immersive Virtual Reality Market by Device
9.1.3 US Immersive Virtual Reality Market by Technology
9.1.4 US Immersive Virtual Reality Market by End-use
9.2 Canada Immersive Virtual Reality Market
9.2.1 Canada Immersive Virtual Reality Market by Component
9.2.2 Canada Immersive Virtual Reality Market by Device
9.2.3 Canada Immersive Virtual Reality Market by Technology
9.2.4 Canada Immersive Virtual Reality Market by End-use
9.3 Mexico Immersive Virtual Reality Market
9.3.1 Mexico Immersive Virtual Reality Market by Component
9.3.2 Mexico Immersive Virtual Reality Market by Device
9.3.3 Mexico Immersive Virtual Reality Market by Technology
9.3.4 Mexico Immersive Virtual Reality Market by End-use
9.4 Rest of North America Immersive Virtual Reality Market
9.4.1 Rest of North America Immersive Virtual Reality Market by Component
9.4.2 Rest of North America Immersive Virtual Reality Market by Device
9.4.3 Rest of North America Immersive Virtual Reality Market by Technology
9.4.4 Rest of North America Immersive Virtual Reality Market by End-use

Chapter 10. Company Profiles
10.1 Microsoft Corporation
10.1.1 Company Overview
10.1.2 Financial Analysis
10.1.3 Segmental and Regional Analysis
10.1.4 Research & Development Expenses
10.1.5 Recent strategies and developments:
10.1.5.1 Partnerships, Collaborations, and Agreements:
10.1.5.2 Product Launches and Product Expansions:
10.1.5.3 Acquisition and Mergers:
10.1.6 SWOT Analysis
10.2 Google LLC (Alphabet Inc.)
10.2.1 Company Overview
10.2.2 Financial Analysis
10.2.3 Segmental and Regional Analysis
10.2.4 Research & Development Expense
10.2.5 Recent strategies and developments:
10.2.5.1 Partnerships, Collaborations, and Agreements:
10.2.6 SWOT Analysis
10.3 HTC Corporation
10.3.1 Company Overview
10.3.2 Financial Analysis
10.3.3 Research & Development Expenses
10.3.4 Recent strategies and developments:
10.3.4.1 Partnerships, Collaborations, and Agreements:
10.3.4.2 Product Launches and Product Expansions:
10.3.5 SWOT Analysis
10.4 Magic Leap, Inc.
10.4.1 Company Overview
10.4.2 Recent strategies and developments:
10.4.2.1 Product Launches and Product Expansions:
10.4.3 SWOT Analysis
10.5 Meta Platforms, Inc.
10.5.1 Company Overview
10.5.2 Financial Analysis
10.5.3 Segment and Regional Analysis
10.5.4 Research & Development Expense
10.5.5 Recent strategies and developments:
10.5.5.1 Partnerships, Collaborations, and Agreements:
10.5.5.2 Product Launches and Product Expansions:
10.5.6 SWOT Analysis
10.6 Samsung Electronics Co., Ltd. (Samsung Group)
10.6.1 Company Overview
10.6.2 Financial Analysis
10.6.3 Segmental and Regional Analysis
10.6.4 Research & Development Expenses
10.6.5 Recent strategies and developments:
10.6.5.1 Partnerships, Collaborations, and Agreements:
10.6.6 SWOT Analysis
10.7 Sony Corporation
10.7.1 Company Overview
10.7.2 Financial Analysis
10.7.3 Segmental and Regional Analysis
10.7.4 Research & Development Expenses
10.7.5 Recent strategies and developments:
10.7.5.1 Acquisition and Mergers:
10.7.6 SWOT Analysis
10.8 Unity Software, Inc.
10.8.1 Company Overview
10.8.2 Financial Analysis
10.8.3 Segmental and Regional Analysis
10.8.4 Research & Development Expenses
10.8.5 Recent strategies and developments:
10.8.5.1 Partnerships, Collaborations, and Agreements:
10.9 Apple, Inc.
10.9.1 Company Overview
10.9.2 Financial Analysis
10.9.3 Regional Analysis
10.9.4 Research & Development Expense
10.9.5 Recent strategies and developments:
10.9.5.1 Product Launches and Product Expansions:
10.9.5.2 Acquisition and Mergers:
10.9.6 SWOT Analysis
10.10. Qualcomm Incorporated (Qualcomm Technologies, Inc.)
10.10.1 Company Overview
10.10.2 Financial Analysis
10.10.3 Segmental and Regional Analysis
10.10.4 Research & Development Expense
10.10.5 Recent strategies and developments:
10.10.5.1 Product Launches and Product Expansions:
10.10.6 SWOT Analysis
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