The North America Virtual Content Creation Market would witness market growth of 23.8% CAGR during the forecast period (2023-2030).
The process of creating digital content for virtual environments is referred to as virtual content creation. Utilizing tools like virtual reality (VR) and augmented reality (AR), it entails developing interactive and immersive experiences. Virtual content can contain interactive media such as virtual tours, simulations, animations, 3D models, games, and more.
Due to its expanding user base, virtual reality content creation software is regarded as the next step in content-based applications. To generate immersive experience content, virtual reality content creation technologies are frequently used as open-source platforms. Since these technologies are designed to be user-friendly, it is anticipated that the adoption of virtual reality content creation will increase rapidly during the projection period. Due to the presence of multiple large competitors and the availability of advanced IT infrastructure, North America represents significant growth prospects for the market.
Large gaming and production studios in Los Angeles are the primary hubs for the creation of content. Since the US has the most active or active venture capital (VC) funds for virtual reality & augmented reality (VR and AR) and is ready to invest in early-stage technology start-ups, commercial VR & AR companies began in the US earlier than elsewhere. These expenditures are anticipated to continue and are predicted to propel market expansion.
It is anticipated that the regional market will be driven by the rising demand for HMDs in the gaming & entertainment sectors. Additionally, the rising use of VR technology in the design and planning, aerospace, and defense industries may represent a significant market opportunity. Businesses will have a ton of opportunity to obtain a competitive edge over other regions due to technological developments, the creation of new software tools, and hardware upgrades. The production of virtual reality content in North America is therefore anticipated to expand in the ensuing years.
The US market dominated the North America Virtual Content Creation Market by Country in 2022, and would continue to be a dominant market till 2030; thereby, achieving a market value of $4,879 million by 2030. The Canada market is poised to grow at a CAGR of 26.6% during (2023 - 2030). Additionally, The Mexico market would display a CAGR of 25.5% during (2023 - 2030).
Based on Solution, the market is segmented into Software, and Services. Based on Content Type, the market is segmented into Videos, Games, and 360-degree Photos. Based on End-use, the market is segmented into Media & Entertainment, Gaming, Automotive, Travel & Hospitality, Real Estate, Retail, Healthcare, and Others. Based on countries, the market is segmented into U.S., Mexico, Canada, and Rest of North America.
Free Valuable Insights: The Worldwide Virtual Content Creation Market is Projected to reach USD 23.7 Billion by 2030, at a CAGR of 24.6%
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Matterport, Inc., WeVR, WeMakeVR, Koncept VR LLC, VIAR Inc., 360 Labs, Blippar Group Limited, Panedia Pty Ltd., Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.), and Subvrsive, Inc.
Scope of the Study
Market Segments Covered in the Report:
By Solution
By Content Type
- Videos
- Games
- 360-degree Photos
By End-use
- Media & Entertainment
- Gaming
- Automotive
- Travel & Hospitality
- Real Estate
- Retail
- Healthcare
- Others
By Country
- US
- Canada
- Mexico
- Rest of North America
Key Market Players
List of Companies Profiled in the Report:
- Matterport, Inc.
- WeVR
- WeMakeVR
- Koncept VR LLC
- VIAR Inc.
- 360 Labs
- Blippar Group Limited
- Panedia Pty Ltd.
- Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.)
- Subvrsive, Inc.
Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 North America Virtual Content Creation Market, by Solution
1.4.2 North America Virtual Content Creation Market, by Content Type
1.4.3 North America Virtual Content Creation Market, by End-use
1.4.4 North America Virtual Content Creation Market, by Country
1.5 Methodology for the research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.3 Porter’s Five Forces Analysis
Chapter 4. North America Virtual Content Creation Market by Solution
4.1 North America Software Market by Country
4.2 North America Services Market by Country
Chapter 5. North America Virtual Content Creation Market by Content Type
5.1 North America Videos Market by Country
5.2 North America Games Market by Country
5.3 North America 360-degree Photos Market by Country
Chapter 6. North America Virtual Content Creation Market by End-use
6.1 North America Media & Entertainment Market by Country
6.2 North America Gaming Market by Country
6.3 North America Automotive Market by Country
6.4 North America Travel & Hospitality Market by Country
6.5 North America Real Estate Market by Country
6.6 North America Retail Market by Country
6.7 North America Healthcare Market by Country
6.8 North America Others Market by Country
Chapter 7. North America Virtual Content Creation Market by Country
7.1 US Virtual Content Creation Market
7.1.1 US Virtual Content Creation Market by Solution
7.1.2 US Virtual Content Creation Market by Content Type
7.1.3 US Virtual Content Creation Market by End-use
7.2 Canada Virtual Content Creation Market
7.2.1 Canada Virtual Content Creation Market by Solution
7.2.2 Canada Virtual Content Creation Market by Content Type
7.2.3 Canada Virtual Content Creation Market by End-use
7.3 Mexico Virtual Content Creation Market
7.3.1 Mexico Virtual Content Creation Market by Solution
7.3.2 Mexico Virtual Content Creation Market by Content Type
7.3.3 Mexico Virtual Content Creation Market by End-use
7.4 Rest of North America Virtual Content Creation Market
7.4.1 Rest of North America Virtual Content Creation Market by Solution
7.4.2 Rest of North America Virtual Content Creation Market by Content Type
7.4.3 Rest of North America Virtual Content Creation Market by End-use
Chapter 8. Company Profiles
8.1 Matterport, Inc.
8.1.1 Company Overview
8.1.2 Financial Analysis
8.1.3 Regional Analysis
8.1.4 Research & Development Expenses
8.1.5 Recent strategies and developments:
8.1.5.1 Partnerships, Collaborations, and Agreements:
8.1.5.2 Product Launches and Product Expansions:
8.1.5.3 Acquisition and Mergers:
8.1.6 SWOT Analysis
8.2 WeVR
8.2.1 Company Overview
8.2.2 SWOT Analysis
8.3 WeMakeVR
8.3.1 Company Overview
8.3.2 SWOT Analysis
8.4 Koncept VR LLC
8.4.1 Company Overview
8.4.2 SWOT Analysis
8.5 VIAR Inc.
8.5.1 Company Overview
8.5.2 SWOT Analysis
8.6 360 Labs
8.6.1 Company Overview
8.6.2 SWOT Analysis
8.7 Blippar Group Limited
8.7.1 Company Overview
8.7.2 SWOT Analysis
8.8 Panedia Pty Ltd.
8.8.1 Company Overview
8.8.2 SWOT Analysis
8.9 Scapic Innovations Private Limited (Flipkart Pvt. Ltd,) (Walmart Inc.)
8.9.1 Company Overview
8.9.2 Financial Analysis
8.9.3 Segmental and Regional Analysis
8.9.4 SWOT Analysis
8.10. Subvrsive, Inc.
8.10.1 Company Overview
8.10.2 SWOT Analysis
TABLE 1 North America Virtual Content Creation Market, 2019 - 2022, USD Million
TABLE 2 North America Virtual Content Creation Market, 2023 - 2030, USD Million
TABLE 3 North America Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
TABLE 4 North America Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
TABLE 5 North America Software Market by Country, 2019 - 2022, USD Million
TABLE 6 North America Software Market by Country, 2023 - 2030, USD Million
TABLE 7 North America Services Market by Country, 2019 - 2022, USD Million
TABLE 8 North America Services Market by Country, 2023 - 2030, USD Million
TABLE 9 North America Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
TABLE 10 North America Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
TABLE 11 North America Videos Market by Country, 2019 - 2022, USD Million
TABLE 12 North America Videos Market by Country, 2023 - 2030, USD Million
TABLE 13 North America Games Market by Country, 2019 - 2022, USD Million
TABLE 14 North America Games Market by Country, 2023 - 2030, USD Million
TABLE 15 North America 360-degree Photos Market by Country, 2019 - 2022, USD Million
TABLE 16 North America 360-degree Photos Market by Country, 2023 - 2030, USD Million
TABLE 17 North America Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
TABLE 18 North America Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
TABLE 19 North America Media & Entertainment Market by Country, 2019 - 2022, USD Million
TABLE 20 North America Media & Entertainment Market by Country, 2023 - 2030, USD Million
TABLE 21 North America Gaming Market by Country, 2019 - 2022, USD Million
TABLE 22 North America Gaming Market by Country, 2023 - 2030, USD Million
TABLE 23 North America Automotive Market by Country, 2019 - 2022, USD Million
TABLE 24 North America Automotive Market by Country, 2023 - 2030, USD Million
TABLE 25 North America Travel & Hospitality Market by Country, 2019 - 2022, USD Million
TABLE 26 North America Travel & Hospitality Market by Country, 2023 - 2030, USD Million
TABLE 27 North America Real Estate Market by Country, 2019 - 2022, USD Million
TABLE 28 North America Real Estate Market by Country, 2023 - 2030, USD Million
TABLE 29 North America Retail Market by Country, 2019 - 2022, USD Million
TABLE 30 North America Retail Market by Country, 2023 - 2030, USD Million
TABLE 31 North America Healthcare Market by Country, 2019 - 2022, USD Million
TABLE 32 North America Healthcare Market by Country, 2023 - 2030, USD Million
TABLE 33 North America Others Market by Country, 2019 - 2022, USD Million
TABLE 34 North America Others Market by Country, 2023 - 2030, USD Million
TABLE 35 North America Virtual Content Creation Market by Country, 2019 - 2022, USD Million
TABLE 36 North America Virtual Content Creation Market by Country, 2023 - 2030, USD Million
TABLE 37 US Virtual Content Creation Market, 2019 - 2022, USD Million
TABLE 38 US Virtual Content Creation Market, 2023 - 2030, USD Million
TABLE 39 US Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
TABLE 40 US Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
TABLE 41 US Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
TABLE 42 US Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
TABLE 43 US Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
TABLE 44 US Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
TABLE 45 Canada Virtual Content Creation Market, 2019 - 2022, USD Million
TABLE 46 Canada Virtual Content Creation Market, 2023 - 2030, USD Million
TABLE 47 Canada Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
TABLE 48 Canada Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
TABLE 49 Canada Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
TABLE 50 Canada Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
TABLE 51 Canada Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
TABLE 52 Canada Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
TABLE 53 Mexico Virtual Content Creation Market, 2019 - 2022, USD Million
TABLE 54 Mexico Virtual Content Creation Market, 2023 - 2030, USD Million
TABLE 55 Mexico Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
TABLE 56 Mexico Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
TABLE 57 Mexico Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
TABLE 58 Mexico Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
TABLE 59 Mexico Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
TABLE 60 Mexico Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
TABLE 61 Rest of North America Virtual Content Creation Market, 2019 - 2022, USD Million
TABLE 62 Rest of North America Virtual Content Creation Market, 2023 - 2030, USD Million
TABLE 63 Rest of North America Virtual Content Creation Market by Solution, 2019 - 2022, USD Million
TABLE 64 Rest of North America Virtual Content Creation Market by Solution, 2023 - 2030, USD Million
TABLE 65 Rest of North America Virtual Content Creation Market by Content Type, 2019 - 2022, USD Million
TABLE 66 Rest of North America Virtual Content Creation Market by Content Type, 2023 - 2030, USD Million
TABLE 67 Rest of North America Virtual Content Creation Market by End-use, 2019 - 2022, USD Million
TABLE 68 Rest of North America Virtual Content Creation Market by End-use, 2023 - 2030, USD Million
TABLE 69 Key Information – Matterport, Inc.
TABLE 70 Key Information – WeVR
TABLE 71 Key Information – WeMakeVR
TABLE 72 Key Information – Koncept VR LLC
TABLE 73 Key Information – VIAR Inc.
TABLE 74 Key Information – 360 Labs
TABLE 75 Key Information – Blippar Group Limited
TABLE 76 Key Information –Panedia Pty Ltd.
TABLE 77 Key Information – Scapic Innovations Private Limited
TABLE 78 Key Information – Subvrsive, Inc.
List of Figures
FIG 1 Methodology for the research
FIG 2 North America Virtual Content Creation Market, 2019 - 2030, USD Million
FIG 3 Key Impacting Factors virtual content creation market
FIG 4 Porter’s Five Forces Analysis –Virtual Content Creation Market
FIG 5 North America Virtual Content Creation Market share by Solution, 2022
FIG 6 North America Virtual Content Creation Market share by Solution, 2030
FIG 7 North America Virtual Content Creation Market by Solution, 2019 - 2030, USD Million
FIG 8 North America Virtual Content Creation Market share by Content Type, 2022
FIG 9 North America Virtual Content Creation Market share by Content Type, 2030
FIG 10 North America Virtual Content Creation Market by Content Type, 2019 - 2030, USD Million
FIG 11 North America Virtual Content Creation Market share by End-use, 2022
FIG 12 North America Virtual Content Creation Market share by End-use, 2030
FIG 13 North America Virtual Content Creation Market by End-use, 2019 - 2030, USD Million
FIG 14 North America Virtual Content Creation Market share by Country, 2022
FIG 15 North America Virtual Content Creation Market share by Country, 2030
FIG 16 North America Virtual Content Creation Market by Country, 2019 - 2030, USD Million
FIG 17 Recent strategies and developments: Matterport, Inc.
FIG 18 SWOT Analysis: Matterport, Inc.
FIG 19 SWOT Analysis: WeVR
FIG 20 SWOT Analysis: WeMakeVR
FIG 21 SWOT Analysis: Koncept VR LLC
FIG 22 SWOT Analysis: VIAR Inc.
FIG 23 SWOT Analysis: 360 Labs
FIG 24 SWOT Analysis: Blippar Group Limited
FIG 25 SWOT Analysis: PANEDIA PTY LTD.
FIG 26 SWOT Analysis: Scapic Innovations Private Limited
FIG 27 SWOT Analysis: Subvrsive, Inc.