According to a new report, published by KBV research, The Global Amusement Machine Market size is expected to reach $31.28 billion by 2031, rising at a market growth of 10.2% CAGR during the forecast period.
The rise of experiential entertainment further influences trends as consumers seek memorable, shareable moments over passive consumption. Amusement machines are being integrated into multi-experience environments—think arcades alongside escape rooms or mini-golf—particularly in urban centers with high demand for unique leisure options.
The Indoor Specialty Centers segment led the maximum revenue in the Global Amusement Machine Market by Application in 2023, thereby, achieving a market value of $8.89 Billion by 2031. The increasing popularity of indoor entertainment venues, such as family entertainment centers (FECs), trampoline parks, and VR arcades, has driven significant demand for amusement machines. These centers provide a controlled and weather-independent environment, ideal for year-round operations.
The Indoor Go-Karts segment is growing at a CAGR of 8.7 % during the forecast period. The rising popularity of indoor entertainment centers and family-friendly recreational activities has driven the demand for indoor go-karting facilities. These venues offer high-speed racing experiences with advanced electric go-karts, appealing to casual visitors and competitive racing enthusiasts.
Full Report: https://www.kbvresearch.com/amusement-machine-market/
The North America region dominated the Global Amusement Machine Market by Region in 2023, thereby, achieving a market value of $12.32 Billion by 2031. The Europe region is anticipated to grow a CAGR of 9.9% during (2024 - 2031). Additionally, The Asia Pacific region would witness a CAGR of 10.9% during (2024 - 2031).
By Application
By Game Type