According to a new report, published by KBV research, The Global Wireless Audio Devices Market size is expected to reach $206.3 billion by 2030, rising at a market growth of 15.2% CAGR during the forecast period. In the year 2022, the market attained a volume of 3,77,022.6 thousand units, experiencing a growth of 15.0% (2019-2022).
The Non-smart Devices segment is generating the highest revenue in the Global Wireless Audio Devices Market by Functionality in 2022; thereby, achieving a market value of $98.8 billion by 2030. Non-smart devices often lack built-in wireless capabilities. As a result, there is a growing demand for compatibility solutions, such as wireless adapters or transmitters, that can be integrated with non-smart devices. These solutions enable users to enjoy the benefits of wireless audio without replacing their existing equipment. The demand for wireless audio devices can increase as manufacturers develop diverse connectivity solutions that cater to non-smart devices' various input/output options.
The Commercial segment is showcasing a CAGR of 15.5% during (2023 - 2030). Wireless audio devices offer flexibility in installation and configuration. This flexibility is crucial in commercial settings for adapting to diverse spaces, changing layouts, and dynamic requirements, such as conference rooms, event venues, and retail spaces. Commercial venues such as conference centers, event spaces, and entertainment venues benefit from the scalability of wireless audio systems. These venues can easily expand their audio setups to cover larger areas without the constraints of wired systems.
The Bluetooth segment is leading the Global Wireless Audio Devices Market by Technology in 2022; thereby, achieving a market value of $76.6 billion by 2030. Bluetooth offers a convenient and user-friendly wireless connection. Users can easily pair Bluetooth-enabled audio devices without complex setups or cables. This simplicity has contributed to the widespread acceptance of Bluetooth technology for audio streaming. The introduction of Bluetooth Low Energy (LE) has expanded the use of Bluetooth in wireless audio devices. Bluetooth LE is energy-efficient, making it suitable for wireless earbuds, fitness trackers, and other portable audio accessories.
The Headsets segment is registering a CAGR of 14.8% during (2023 - 2030). Headsets continue to be widely used for music and entertainment consumption. Whether for streaming music, watching videos, or playing games, wireless headsets provide users with an immersive and personalized audio experience. The popularity of podcasts and audiobooks has contributed to the increased headset use. Wireless earphones provide a convenient and private way for users to enjoy spoken-word content without disturbing others. Gaming headsets, especially wireless ones, have become essential accessories for gamers. These headsets provide immersive audio experiences, often with features like surround sound and low-latency connectivity, enhancing the gaming experience.
The Asia Pacific region dominated the Global Wireless Audio Devices Market by Region in 2022 and would continue to be a dominant market till 2030; thereby, achieving a market value of $79.5 billion by 2030. The Europe region is anticipating a CAGR of 14.6% during (2023 - 2030). Additionally, The North America region would exhibit a CAGR of 14.4% during (2023 - 2030).
Full Report: https://www.kbvresearch.com/wireless-audio-devices-market/
The market research report has exhaustive quantitative insights providing a clear picture of the market potential in various segments across the globe with country wise analysis in each discussed region. The key impacting factors of the market have been discussed in the report with the elaborated company profiles of Apple Inc., Bose Corporation, GN Store Nord A/S (GN Hearing A/S), Harman International Industries, Inc. (Samsung Electronics Co., Ltd), Logitech International S.A, Olympus Corporation, Sony Corporation, Xiaomi Corporation, Panasonic Holdings Corporation, Shure, Inc.
By Functionality (Volume, Thousand Units, USD Billion, 2019-2030)
By Application (Volume, Thousand Units, USD Billion, 2019-2030)
By Technology (Volume, Thousand Units, USD Billion, 2019-2030)
By Product (Volume, Thousand Units, USD Billion, 2019-2030)
By Geography (Volume, Thousand Units, USD Billion, 2019-2030))
Companies Profiled